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<blockquote data-quote="Manbearcat" data-source="post: 6182216" data-attributes="member: 6696971"><p>The changeover from 3.0 to 3.5 had no difference for my group as we treated Magic Immunity (Ex) as the same effect as Immunity to Magic (Ex); unlimited Spell Resistance that functions in an Anti-magic Zone. It was always my sense that the text change was just rules clarification due to the nebulously constructed wording of Magic Immunity's effect and not errata. We used Spell Immunity's key text to clarify the issue (which didn't change from 3.0 to 3.5); "Naturally, that immunity doesn't protect a creature from spells for which spell resistance doesn't apply." Further, given that there was no formal mention of the change (which would be a big one for Golems) in <a href="http://www.wizards.com/default.asp?x=dnd/dnd/20030718a" target="_blank">the WotC update link/article</a> featuring 3.0 > 3.5 overhaul PDFs for MM1 and MM2, while specifically breaking out large rules changes, it didn't strike us as anything more than text clarification. That is to say, our play (with regards to golems) changed not at all.</p><p></p><p>Maybe we were doing it wrong. But we certainly didn't sense that by the text of the ruleset and its orthogonal, interacting text as reference.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6182216, member: 6696971"] The changeover from 3.0 to 3.5 had no difference for my group as we treated Magic Immunity (Ex) as the same effect as Immunity to Magic (Ex); unlimited Spell Resistance that functions in an Anti-magic Zone. It was always my sense that the text change was just rules clarification due to the nebulously constructed wording of Magic Immunity's effect and not errata. We used Spell Immunity's key text to clarify the issue (which didn't change from 3.0 to 3.5); "Naturally, that immunity doesn't protect a creature from spells for which spell resistance doesn't apply." Further, given that there was no formal mention of the change (which would be a big one for Golems) in [URL="http://www.wizards.com/default.asp?x=dnd/dnd/20030718a"]the WotC update link/article[/URL] featuring 3.0 > 3.5 overhaul PDFs for MM1 and MM2, while specifically breaking out large rules changes, it didn't strike us as anything more than text clarification. That is to say, our play (with regards to golems) changed not at all. Maybe we were doing it wrong. But we certainly didn't sense that by the text of the ruleset and its orthogonal, interacting text as reference. [/QUOTE]
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