The Grinning Frog
Game Publishers
Hey everyone, Frog overlord here!
After the wildly successful launch of Final quest 1 and the constant feedback we've been getting, it was quickly decided to greenlit a sequel but not without some changes....
This campaign will mark the 10th card game we've produced so to celebrate the Final Quest franchise has had a full redesign. Icons now display your stats, game points and special abilities; these are clearly layed out in the rulebook and also colour coded on the cards making sure the gaming experience is as seemless as possible!
FINAL QUEST 2 - STORY
You'd thought you'd done enough. Countless quests to help strangers in need. And the last one, your last final quest? That one saw you and your comrades get killed.
Only you came back, resurrected in the dark depths of the Caverns of Mourne.
Somehow, weaponless, friendless and unarmed, you clawed and fought your way back to the surface and to the light. You made it and now just wanted to go home.
But a woman comes to you. Fierce, proud and strong she needs your help - all her people do.
There are invadesrs from the north, shapeshifting creatures stalk the lands, and twisted druids seek to bring forth a dark blight. Your heart aches for the lose of your comrades, weary to your bones of the danger and the constant expectation of others. But you can almost hear their voices, your former comrades, telling you to step up, to fight the evil and be the hero that you are.
And you know what? Home is northwards, so kill two birds with one stone? face the evils ahead of you and return home! After all, you did survive and perhaps the best way to honour your dead comrades is to do one more Final Quest...
CAMPAIGN
If your familiar with our other Frog games then you should now the majority of our board games are built with the ability to use just a standard set of cards. The rulebook displays are the cards you need, simply draw a card lets say 'Queen of Hearts' (heart are always NPCs) Flip to the NPCs and discover your encounter!
Our Pre-launch page is up now! So go check it out now at Kickstarter - Final Quest 2.
We regularly update our campaign page so make sure to click the follow and stay up to date, within the next week we'll be showing off some pages from the rulebook and the game mat, which not to be too biased I do think looks incredible.
I have talked a lot about this new design we're implementing but don't think we've neglected the core game mechanics, listening to feedback from FQ1 we've cut down what didn't work so well and added a couple new features that we promise will deliver the perfect balance between: A fun and rich experience and rage filled playthrough.
We can't make it too easy for you...
Until next time, see you on the battlefield,
Ben (Junior frog executive)
After the wildly successful launch of Final quest 1 and the constant feedback we've been getting, it was quickly decided to greenlit a sequel but not without some changes....
This campaign will mark the 10th card game we've produced so to celebrate the Final Quest franchise has had a full redesign. Icons now display your stats, game points and special abilities; these are clearly layed out in the rulebook and also colour coded on the cards making sure the gaming experience is as seemless as possible!
FINAL QUEST 2 - STORY
You'd thought you'd done enough. Countless quests to help strangers in need. And the last one, your last final quest? That one saw you and your comrades get killed.
Only you came back, resurrected in the dark depths of the Caverns of Mourne.
Somehow, weaponless, friendless and unarmed, you clawed and fought your way back to the surface and to the light. You made it and now just wanted to go home.
But a woman comes to you. Fierce, proud and strong she needs your help - all her people do.
There are invadesrs from the north, shapeshifting creatures stalk the lands, and twisted druids seek to bring forth a dark blight. Your heart aches for the lose of your comrades, weary to your bones of the danger and the constant expectation of others. But you can almost hear their voices, your former comrades, telling you to step up, to fight the evil and be the hero that you are.
And you know what? Home is northwards, so kill two birds with one stone? face the evils ahead of you and return home! After all, you did survive and perhaps the best way to honour your dead comrades is to do one more Final Quest...
CAMPAIGN
If your familiar with our other Frog games then you should now the majority of our board games are built with the ability to use just a standard set of cards. The rulebook displays are the cards you need, simply draw a card lets say 'Queen of Hearts' (heart are always NPCs) Flip to the NPCs and discover your encounter!
- Bespoke card deck - Featuring redesign style, displaying character art and Icons.
- 40+ Rulebook - New layout and design (Follow our kickstarter page for updates)
- Four Character classes - Mage/Brawler/Gladiator/Divine Warrior
- New and updated in game Side quests
- Three Difficulty settings
- Much more to come!
Our Pre-launch page is up now! So go check it out now at Kickstarter - Final Quest 2.
We regularly update our campaign page so make sure to click the follow and stay up to date, within the next week we'll be showing off some pages from the rulebook and the game mat, which not to be too biased I do think looks incredible.
I have talked a lot about this new design we're implementing but don't think we've neglected the core game mechanics, listening to feedback from FQ1 we've cut down what didn't work so well and added a couple new features that we promise will deliver the perfect balance between: A fun and rich experience and rage filled playthrough.
We can't make it too easy for you...
Until next time, see you on the battlefield,
Ben (Junior frog executive)