Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
Final words...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ajanders" data-source="post: 3516608" data-attributes="member: 3271"><p><strong>Primary lessons in adventure</strong></p><p></p><p>Veyk considers the environment.</p><p>You're on one of the wider walks of Sharn -- twenty feet wide from shopfront to railing. There are overlooks where the walk bulges out wider, but close enough to appear on a tactical map.</p><p>There's a substantial railing on the drop side of the walk waist high on a medium character...about head-high for the average small character.</p><p>The drop is a long drop, even by Sharn standards...say 1500 feet. There are other platforms around, but none closer than 50 feet or so.</p><p></p><p>The area is still fairly crowded with people -- not packed enough to impede movement, but charging would not be possible and everyone has people for cover.</p><p>This area is a mix of shops with homes or apartments over top, apartment buildings, and up ahead about 100 feet is a sign for The Cobalt Club. The Cobalt Club is the only thing still open: even the apartments have closed their lobbies.</p><p></p><p>As Zook comes towards you, sliding behind Rethlin, Veyk also sees five big mooks coming towards the party They are about 30 feet away at this point.</p><p></p><p>Zook sees the mooks.</p><p>The mooks see zook.</p><p>The mooks see Zook sees the mooks.</p><p></p><p>"Go active!" yells one of the men.</p><p>They pull out saps and begin bulling through the crowds towards the party.</p><p></p><p>It seems a good time for everyone to roll initiative.</p></blockquote><p></p>
[QUOTE="ajanders, post: 3516608, member: 3271"] [b]Primary lessons in adventure[/b] Veyk considers the environment. You're on one of the wider walks of Sharn -- twenty feet wide from shopfront to railing. There are overlooks where the walk bulges out wider, but close enough to appear on a tactical map. There's a substantial railing on the drop side of the walk waist high on a medium character...about head-high for the average small character. The drop is a long drop, even by Sharn standards...say 1500 feet. There are other platforms around, but none closer than 50 feet or so. The area is still fairly crowded with people -- not packed enough to impede movement, but charging would not be possible and everyone has people for cover. This area is a mix of shops with homes or apartments over top, apartment buildings, and up ahead about 100 feet is a sign for The Cobalt Club. The Cobalt Club is the only thing still open: even the apartments have closed their lobbies. As Zook comes towards you, sliding behind Rethlin, Veyk also sees five big mooks coming towards the party They are about 30 feet away at this point. Zook sees the mooks. The mooks see zook. The mooks see Zook sees the mooks. "Go active!" yells one of the men. They pull out saps and begin bulling through the crowds towards the party. It seems a good time for everyone to roll initiative. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
Final words...
Top