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<blockquote data-quote="ajanders" data-source="post: 3575290" data-attributes="member: 3271"><p><strong>At the Jail</strong></p><p></p><p>[sblock]</p><p>The blond nymph at the top of the stairs hands you your gear and looks at you with azure-eyed innocence when you ask about your "benefactors".</p><p>"Ah'm sure Ah don't know anythin' about it, handsome."</p><p></p><p>Even changeling social intuitions fail to penetrate the depths of her blond ignorance and with a flutter of eyelashes, she closes her window in your face.</p><p></p><p>You go through your gear meticulously and compare it to the itemized list which was signed by the chief inquisitive and countersigned by a clerk.</p><p>The lawfulness of the whole procedure is striking.</p><p></p><p>Not a copper is missing: the cloak of colors is a trifle rumpled, but unswitched.</p><p>Bhalag's ID papers are neatly in the "Identity Paper Case, 1, metal, unadorned". The others appear to be missing.</p><p>Continuing on, you find another discrepancy. Admittedly, you did walk in with "Daggers, two, matched set, balanced for throwing, with sheaths" but these daggers are a pair of military surplus Brelish scout knives, the kind with hollow handles you can hide a flint and steel and fishhook in.</p><p></p><p>You unscrew the cap on one and find your other four identity papers.</p><p></p><p>From somewhere down the street you hear someone singing and accompanied by something stringed.</p><p></p><p><strong>Sweet dreams till sunbeams find you</strong></p><p><strong>Sweet dreams that leave all worries behind you</strong></p><p><strong>But in your dreams whatever they be</strong></p><p><strong>Dream a little dream of me</strong></p><p><strong></strong></p><p><strong>Yes, dream a little dream of me...</strong></p><p></p><p>[/sblock]</p><p></p><p>OOC</p><p>[sblock]</p><p>And here's the truth: I don't have time to run two adventures. So.</p><p>If you take the blue pill -- and leave the other dagger unopened -- you go back to the Inn. I give you some xp and you get two free and open plot hooks for treasure.</p><p>You take the red pill, I get you back with the group and you find out how far down Final Words goes.</p><p>Your call.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="ajanders, post: 3575290, member: 3271"] [b]At the Jail[/b] [sblock] The blond nymph at the top of the stairs hands you your gear and looks at you with azure-eyed innocence when you ask about your "benefactors". "Ah'm sure Ah don't know anythin' about it, handsome." Even changeling social intuitions fail to penetrate the depths of her blond ignorance and with a flutter of eyelashes, she closes her window in your face. You go through your gear meticulously and compare it to the itemized list which was signed by the chief inquisitive and countersigned by a clerk. The lawfulness of the whole procedure is striking. Not a copper is missing: the cloak of colors is a trifle rumpled, but unswitched. Bhalag's ID papers are neatly in the "Identity Paper Case, 1, metal, unadorned". The others appear to be missing. Continuing on, you find another discrepancy. Admittedly, you did walk in with "Daggers, two, matched set, balanced for throwing, with sheaths" but these daggers are a pair of military surplus Brelish scout knives, the kind with hollow handles you can hide a flint and steel and fishhook in. You unscrew the cap on one and find your other four identity papers. From somewhere down the street you hear someone singing and accompanied by something stringed. [B]Sweet dreams till sunbeams find you Sweet dreams that leave all worries behind you But in your dreams whatever they be Dream a little dream of me Yes, dream a little dream of me...[/B] [/sblock] OOC [sblock] And here's the truth: I don't have time to run two adventures. So. If you take the blue pill -- and leave the other dagger unopened -- you go back to the Inn. I give you some xp and you get two free and open plot hooks for treasure. You take the red pill, I get you back with the group and you find out how far down Final Words goes. Your call. [/sblock] [/QUOTE]
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