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*Pathfinder & Starfinder
FINALLY! A fix for charisma!
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<blockquote data-quote="Victim" data-source="post: 2748381" data-attributes="member: 78"><p>I think the system overly penalizes characters with a good/decent CHA but little incentive to magically amp the stat. A character with a 14 base CHA is hardly using it as a dump stat, but they still lose 4 magic slots - a rather hefty penalty for a character with an above average stat. Even with a +6 CHA item, they're still short 1 slot (actually 2 since the CHA item takes a slot as well). The break even point is 22! This change isn't just nerfing characters who dump CHA; it weakens everyone but powerful paladins, bards, and sorcerers. </p><p></p><p>It's not like all characters need to boost all stats equally. Since increasing INT doesn't increase skill points retroactively, typically only wizards will boost it. Characters not using STR based melee damage can get by without jacking that up. People wearing heavy armor don't need to buy up Dex. Without Int based casters, how many characters have 22 INT</p><p></p><p>Also, because every character needs to pump up CHA for magic items, character differenciation becomes a bit more difficult. We already see this with CON in our group; because of the universal need for HP, the range of character CON scores is generally much less than that of other stats.</p></blockquote><p></p>
[QUOTE="Victim, post: 2748381, member: 78"] I think the system overly penalizes characters with a good/decent CHA but little incentive to magically amp the stat. A character with a 14 base CHA is hardly using it as a dump stat, but they still lose 4 magic slots - a rather hefty penalty for a character with an above average stat. Even with a +6 CHA item, they're still short 1 slot (actually 2 since the CHA item takes a slot as well). The break even point is 22! This change isn't just nerfing characters who dump CHA; it weakens everyone but powerful paladins, bards, and sorcerers. It's not like all characters need to boost all stats equally. Since increasing INT doesn't increase skill points retroactively, typically only wizards will boost it. Characters not using STR based melee damage can get by without jacking that up. People wearing heavy armor don't need to buy up Dex. Without Int based casters, how many characters have 22 INT Also, because every character needs to pump up CHA for magic items, character differenciation becomes a bit more difficult. We already see this with CON in our group; because of the universal need for HP, the range of character CON scores is generally much less than that of other stats. [/QUOTE]
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FINALLY! A fix for charisma!
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