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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Finally got a 4E cleric to feel like 3.5
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<blockquote data-quote="renau1g" data-source="post: 5159729" data-attributes="member: 54810"><p>Not sure if you're <em>far</em> better than a paladin because you have access to Lay on Hands, which I think you lose right? 7 damage is more of a deterrent yes. A level 1 kobold facing the choice between losing about 1/3 of its hp (skirmisher version) or 16% of their hp might have have a tougher choice.</p><p></p><p>Personally I find the paladin's mark the easiest to ignore as a DM. The fighter can really hit hard (yes I know it requires an attack roll), SM just negates the damage (shielding) and the warden also can hit hard + gain CA (excluding the ol' shift + charge). </p><p></p><p>You are more restricted because you must take 1 of each before you can switch back to the other class. So say there's 1 level 1 daily and a level 5 daily of the paladin you really like, you can't take them. Also, there's no encounter heals as an MC feat as far as I know. They are 1/day.</p></blockquote><p></p>
[QUOTE="renau1g, post: 5159729, member: 54810"] Not sure if you're [I]far[/I] better than a paladin because you have access to Lay on Hands, which I think you lose right? 7 damage is more of a deterrent yes. A level 1 kobold facing the choice between losing about 1/3 of its hp (skirmisher version) or 16% of their hp might have have a tougher choice. Personally I find the paladin's mark the easiest to ignore as a DM. The fighter can really hit hard (yes I know it requires an attack roll), SM just negates the damage (shielding) and the warden also can hit hard + gain CA (excluding the ol' shift + charge). You are more restricted because you must take 1 of each before you can switch back to the other class. So say there's 1 level 1 daily and a level 5 daily of the paladin you really like, you can't take them. Also, there's no encounter heals as an MC feat as far as I know. They are 1/day. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Finally got a 4E cleric to feel like 3.5
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