Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Finally, in PHB2, WINGS!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Klaus" data-source="post: 4717129" data-attributes="member: 607"><p>But you don't have to grant a fly speed to actually, you know, fly. If you have a power that lets you shift X squares ignoring difficult terrain, that works as a short flight.</p><p></p><p>When I designed my winged dragonborn rules, I looked at the rogue's Great Leap and Leap of the Clouds, at the wizard's Fly and Mass Fly, at the warlock's Wings of the Fiend and other powers that granted such mobility. Then I decided that I wanted the winged dragonborn to start similar to Disney's Gargoyles, using their wings to jump real far (and then I envisioned dragonborn knights leaping/climbing up a sheer cliff towards a tiefling fortress). Only select few managed enough stamina to remain aloft for a short while, and only the true elite were able to cross the kingdom flying, to counter a surprise invasion from the tieflings.</p><p></p><p>I wanted a dragonborn character, even at Heroic levels, to LEAP up as part of a charge and knock a flying opponent to the ground, where the true battle took place.</p><p></p><p>I wanted dragonborn troopers to be carried up high in the back of a wyvern or dragon, and then glide down like parachutists towards a foe flying lower (maybe an evil dragon or a flying fortress?).</p><p></p><p>And most of all, I wanted the dragonborn to NOT rely on missile fire from on high. I wanted them to be mainly melee characters, who used flight as a tactical maneuver, like a dragoon rides into battle but dismounts to fight.</p></blockquote><p></p>
[QUOTE="Klaus, post: 4717129, member: 607"] But you don't have to grant a fly speed to actually, you know, fly. If you have a power that lets you shift X squares ignoring difficult terrain, that works as a short flight. When I designed my winged dragonborn rules, I looked at the rogue's Great Leap and Leap of the Clouds, at the wizard's Fly and Mass Fly, at the warlock's Wings of the Fiend and other powers that granted such mobility. Then I decided that I wanted the winged dragonborn to start similar to Disney's Gargoyles, using their wings to jump real far (and then I envisioned dragonborn knights leaping/climbing up a sheer cliff towards a tiefling fortress). Only select few managed enough stamina to remain aloft for a short while, and only the true elite were able to cross the kingdom flying, to counter a surprise invasion from the tieflings. I wanted a dragonborn character, even at Heroic levels, to LEAP up as part of a charge and knock a flying opponent to the ground, where the true battle took place. I wanted dragonborn troopers to be carried up high in the back of a wyvern or dragon, and then glide down like parachutists towards a foe flying lower (maybe an evil dragon or a flying fortress?). And most of all, I wanted the dragonborn to NOT rely on missile fire from on high. I wanted them to be mainly melee characters, who used flight as a tactical maneuver, like a dragoon rides into battle but dismounts to fight. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Finally, in PHB2, WINGS!
Top