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Finally laid my eyes on Monte Cook's version of the Ranger
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<blockquote data-quote="Christian" data-source="post: 143786" data-attributes="member: 381"><p><strong>Re: Re: Re: Re: Re: Finally laid my eyes on Monte Cook's version of the Ranger</strong></p><p></p><p></p><p></p><p>Ah, the follies of youth ...</p><p></p><p>The fighter had a d8 hit die in original D&D. The ranger is <em>not</em> an AD&D invention, although that was the earliest it was incorporated in the 'core' rulebooks. (Not that anyone used the phrase 'core rulebook' back then ...) It was introduced as a D&D character class in, IIRC, <em>The Strategic Review</em>, and later added to a D&D supplement (I can't remember which one) ...</p><p></p><p>For the record, Monte's ranger is clearly overpowered. And yes, the fighter will disappear in your games when this character class is introduced, provided your players are powergamers. (That's the point of balance, right? To control the powergamers?) Consider a character who starts with one level of ranger and switches to fighter, compared to a straight fighter. Loss? Two hit points. Gain? Sixteen skill points, about half a feat (average over the life of the character, he'll gain bonus feats a level ahead of the straight fighter), and the favored enemy ability. Who the heck <em>wouldn't</em> do this?</p><p></p><p>One of the primary issues with the PH ranger is the 'front-loading' of its abilities. This problem is <em>worse</em> with Monte's ranger. I designed a custom ranger for my homebrew campaign world (you can find it at <a href="http://www.electricearth.net/ranger/" target="_blank">The Ranger Project</a>, along with a bunch of others); but my house rules even for my (prospective) Greyhawk campaign include a 'tweaked' ranger that gets its virtual feats at second level. (And includes some choices of virtual feats rather than just the Ambi/TWF pair.) There's really not much reason to go past 1st level with the PH ranger, and lots of reasons to take that one level. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>(edited to fix code)</p></blockquote><p></p>
[QUOTE="Christian, post: 143786, member: 381"] [b]Re: Re: Re: Re: Re: Finally laid my eyes on Monte Cook's version of the Ranger[/b] Ah, the follies of youth ... The fighter had a d8 hit die in original D&D. The ranger is [i]not[/i] an AD&D invention, although that was the earliest it was incorporated in the 'core' rulebooks. (Not that anyone used the phrase 'core rulebook' back then ...) It was introduced as a D&D character class in, IIRC, [i]The Strategic Review[/i], and later added to a D&D supplement (I can't remember which one) ... For the record, Monte's ranger is clearly overpowered. And yes, the fighter will disappear in your games when this character class is introduced, provided your players are powergamers. (That's the point of balance, right? To control the powergamers?) Consider a character who starts with one level of ranger and switches to fighter, compared to a straight fighter. Loss? Two hit points. Gain? Sixteen skill points, about half a feat (average over the life of the character, he'll gain bonus feats a level ahead of the straight fighter), and the favored enemy ability. Who the heck [i]wouldn't[/i] do this? One of the primary issues with the PH ranger is the 'front-loading' of its abilities. This problem is [i]worse[/i] with Monte's ranger. I designed a custom ranger for my homebrew campaign world (you can find it at [url="http://www.electricearth.net/ranger/"]The Ranger Project[/url], along with a bunch of others); but my house rules even for my (prospective) Greyhawk campaign include a 'tweaked' ranger that gets its virtual feats at second level. (And includes some choices of virtual feats rather than just the Ambi/TWF pair.) There's really not much reason to go past 1st level with the PH ranger, and lots of reasons to take that one level. :( (edited to fix code) [/QUOTE]
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