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*Pathfinder & Starfinder
Finally Looked at the Pathfinder Rules...
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<blockquote data-quote="SpydersWebbing" data-source="post: 5059461" data-attributes="member: 56378"><p>Well, after playing 4th again for the first time in a few weeks I thought I'd do a little bit of what I'd found.</p><p></p><p>I played a level 12 split stat paladin of Bane today, and it was awesome. He was generating temp hp out the wazoo and his marks were next to impossible to ignore. While it's true that mot paladins are similar I found that the group interaction is completely different, depending on the people you're playing with. 4th seems to be more group oriented.</p><p></p><p>3.5 seems to be more player oriented, allowing for finer tweaks. While I do like the idea I'm not sure if the system pulls it off, but then again I haven't actually played a Pathfinder game. The system looks like it takes 3.5's options and expands them, which is awesome. </p><p></p><p>Ultimately the two systems tell very different types of stories, and that's enough to keep both systems around. I think I'd like to get into the differences that I see theoretically at some point in this thread, but considering that it's been a long day I think I'll make those observations later.</p><p></p><p>Keep it peaceful, guys!</p></blockquote><p></p>
[QUOTE="SpydersWebbing, post: 5059461, member: 56378"] Well, after playing 4th again for the first time in a few weeks I thought I'd do a little bit of what I'd found. I played a level 12 split stat paladin of Bane today, and it was awesome. He was generating temp hp out the wazoo and his marks were next to impossible to ignore. While it's true that mot paladins are similar I found that the group interaction is completely different, depending on the people you're playing with. 4th seems to be more group oriented. 3.5 seems to be more player oriented, allowing for finer tweaks. While I do like the idea I'm not sure if the system pulls it off, but then again I haven't actually played a Pathfinder game. The system looks like it takes 3.5's options and expands them, which is awesome. Ultimately the two systems tell very different types of stories, and that's enough to keep both systems around. I think I'd like to get into the differences that I see theoretically at some point in this thread, but considering that it's been a long day I think I'll make those observations later. Keep it peaceful, guys! [/QUOTE]
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Finally Looked at the Pathfinder Rules...
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