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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Finally Played Shadowdark
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<blockquote data-quote="Retros_x" data-source="post: 9716096" data-attributes="member: 7033171"><p>That is a fair point. The SD rules are quite brief especially on expectations and how the game is actually supposed to run and kinda expect people to already know OSR principles. </p><p></p><p>Of course its not to take 100% literally (especially at higher levels you also can just win some easy fights), but its a good point to show the difference to 5e, where players expect to get presented fair and balanced fights and that they can "clear" a dungeon through killing everything. It is also the main reason why encounters in OSR dungeons often don't have the non-combat options and solutions spelled out, because it is assumed that players always can try different approaches.</p></blockquote><p></p>
[QUOTE="Retros_x, post: 9716096, member: 7033171"] That is a fair point. The SD rules are quite brief especially on expectations and how the game is actually supposed to run and kinda expect people to already know OSR principles. Of course its not to take 100% literally (especially at higher levels you also can just win some easy fights), but its a good point to show the difference to 5e, where players expect to get presented fair and balanced fights and that they can "clear" a dungeon through killing everything. It is also the main reason why encounters in OSR dungeons often don't have the non-combat options and solutions spelled out, because it is assumed that players always can try different approaches. [/QUOTE]
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