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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Finally Played Shadowdark
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<blockquote data-quote="Mannahnin" data-source="post: 9731970" data-attributes="member: 7026594"><p>No luck tokens, at 3rd level? We already know the DM was awful. That's just another stone in the sling. At 3rd level if Human you had three Talent rolls. Two if non-human. Each one has a 30/36 chance of increasing your chances to cast - either by increasing your Int or your Casting Checks directly or by giving you Advantage on a spell of your choice. 1/36 was a free magic item. 5/36 an additional spell.</p><p></p><p>You can have a preference, but the math, flat out, is that Magic Missile or anything other than Sleep is almost guaranteed to do less than the SD 1st level Wizard. Sleep is the one big exception. It's the low-level TSR MU encounter nuke. It doesn't work against everything, but it's great against anything at low levels but undead or constructs.</p><p></p><p></p><p>Sure. Ran as described, that would be equally true of any version of D&D except MAYBE 4E. But you'd probably get slaughtered in 4E too. It would just take longer. <img class="smilie smilie--emoji" alt="😅" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f605.png" title="Grinning face with sweat :sweat_smile:" data-shortname=":sweat_smile:" loading="lazy" width="64" height="64" /></p><p></p><p>1-3 combats a day is much more how low level Shadowdark is supposed to run.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9731970, member: 7026594"] No luck tokens, at 3rd level? We already know the DM was awful. That's just another stone in the sling. At 3rd level if Human you had three Talent rolls. Two if non-human. Each one has a 30/36 chance of increasing your chances to cast - either by increasing your Int or your Casting Checks directly or by giving you Advantage on a spell of your choice. 1/36 was a free magic item. 5/36 an additional spell. You can have a preference, but the math, flat out, is that Magic Missile or anything other than Sleep is almost guaranteed to do less than the SD 1st level Wizard. Sleep is the one big exception. It's the low-level TSR MU encounter nuke. It doesn't work against everything, but it's great against anything at low levels but undead or constructs. Sure. Ran as described, that would be equally true of any version of D&D except MAYBE 4E. But you'd probably get slaughtered in 4E too. It would just take longer. 😅 1-3 combats a day is much more how low level Shadowdark is supposed to run. [/QUOTE]
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