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Finally switching my campaign from 4th to 5th Edition.
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<blockquote data-quote="Azurewraith" data-source="post: 6790016" data-attributes="member: 6798581"><p>fighters and casters are pretty balanced hell if anything fighters are favored as Great weapon master and Sharpshooter are pretty broken especially with bless and at higher levels.</p><p></p><p>Creating encounters isn't as simple in 4e im afraid as the CRs are utter garbage even worse than some other editions and the fact there's like 3 encounter xp tables to work from that and the DMG calls deadly i find most groups call cake walk. You really need to get the feel for what your group is able to handle and plan accordingly. On the topic of combat solo monsters don't work like they do in 4e you throw something like a dragon or a balor at the pcs solo itll get smoked by lvl1s (exaggeration but not a big one) you need to add mooks and lots of them.</p><p></p><p>On the topic of rests and recharges its hard to cram in 6-8 encounters a day sometimes but i find throwing "deadly" after deadly encounter works just as well and you can get away with 3-4 encounters, staggered reinforcements can help add some pressure as well to stop the nova.</p><p></p><p>Magic item spam is a thing of the past learn to love it. As are roles learn to love it. Combat is alot less tactical learn to love it?</p></blockquote><p></p>
[QUOTE="Azurewraith, post: 6790016, member: 6798581"] fighters and casters are pretty balanced hell if anything fighters are favored as Great weapon master and Sharpshooter are pretty broken especially with bless and at higher levels. Creating encounters isn't as simple in 4e im afraid as the CRs are utter garbage even worse than some other editions and the fact there's like 3 encounter xp tables to work from that and the DMG calls deadly i find most groups call cake walk. You really need to get the feel for what your group is able to handle and plan accordingly. On the topic of combat solo monsters don't work like they do in 4e you throw something like a dragon or a balor at the pcs solo itll get smoked by lvl1s (exaggeration but not a big one) you need to add mooks and lots of them. On the topic of rests and recharges its hard to cram in 6-8 encounters a day sometimes but i find throwing "deadly" after deadly encounter works just as well and you can get away with 3-4 encounters, staggered reinforcements can help add some pressure as well to stop the nova. Magic item spam is a thing of the past learn to love it. As are roles learn to love it. Combat is alot less tactical learn to love it? [/QUOTE]
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Finally switching my campaign from 4th to 5th Edition.
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