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Finally switching my campaign from 4th to 5th Edition.
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<blockquote data-quote="EzekielRaiden" data-source="post: 6790568" data-attributes="member: 6790260"><p>Well, my experience is mostly with not-particularly-optimized characters, <em>technically</em> who could all cast spells, but spells at low levels are quite potent (if you don't have to blow most/all of them on healing). It doesn't take intentional powergaming for even low-ish level spells to dominate whole encounters if a player cleverly--not abusively, just cleverly--uses them. Also, while I haven't actually seen it tested, I find it...difficult to believe that non-casters (or even "slim" casters, like EK/AT) can keep up with the sheer breadth of abilities available to a full-caster, <em>unless</em> the DM intentionally takes interpretations that weaken casting to one degree or another. Some of this is simply due to unclear phrasing in the books (e.g. Crawford has clarified that you can only prepare spells immediately after a long rest; you can't prepare some spells in the morning and then a few more later in the day), but it's still completely possible to achieve some astounding results purely from cleverly using the resources you have, which I'm not comfortable calling "intentional powergaming" (especially since non-casters in general <em>cannot</em> achieve the same level of power through the same cleverness applied to their own resources--except by DM fiat).</p><p></p><p>Probably the only things you can unambiguously say about it in 5e are:</p><p>- since <em>technically</em> every class but Barbarians <em>could</em> cast spells with the right subclass choice, it's "the player's choice" not to engage with spell mechanics</p><p>- the Warlock finally gives us a spellcaster with limitations on par with non-casting (sub)classes</p><p></p><p>Edit:</p><p>Maybe a better way of saying most of what I said above is this.</p><p></p><p>You see 5e, and think, "Hey, this game is fairly well balanced out of the box."</p><p></p><p>I see 5e, and think, "Well...this game isn't terribly <em>unbalanced</em> out of the box."</p><p></p><p>But when a game depends, <em>enormously</em>, on the DM in question to determine...well, just about damn near <em>everything</em>, even "highly balanced out of the box" doesn't mean much.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6790568, member: 6790260"] Well, my experience is mostly with not-particularly-optimized characters, [I]technically[/I] who could all cast spells, but spells at low levels are quite potent (if you don't have to blow most/all of them on healing). It doesn't take intentional powergaming for even low-ish level spells to dominate whole encounters if a player cleverly--not abusively, just cleverly--uses them. Also, while I haven't actually seen it tested, I find it...difficult to believe that non-casters (or even "slim" casters, like EK/AT) can keep up with the sheer breadth of abilities available to a full-caster, [I]unless[/I] the DM intentionally takes interpretations that weaken casting to one degree or another. Some of this is simply due to unclear phrasing in the books (e.g. Crawford has clarified that you can only prepare spells immediately after a long rest; you can't prepare some spells in the morning and then a few more later in the day), but it's still completely possible to achieve some astounding results purely from cleverly using the resources you have, which I'm not comfortable calling "intentional powergaming" (especially since non-casters in general [I]cannot[/I] achieve the same level of power through the same cleverness applied to their own resources--except by DM fiat). Probably the only things you can unambiguously say about it in 5e are: - since [I]technically[/I] every class but Barbarians [I]could[/I] cast spells with the right subclass choice, it's "the player's choice" not to engage with spell mechanics - the Warlock finally gives us a spellcaster with limitations on par with non-casting (sub)classes Edit: Maybe a better way of saying most of what I said above is this. You see 5e, and think, "Hey, this game is fairly well balanced out of the box." I see 5e, and think, "Well...this game isn't terribly [I]unbalanced[/I] out of the box." But when a game depends, [I]enormously[/I], on the DM in question to determine...well, just about damn near [I]everything[/I], even "highly balanced out of the box" doesn't mean much. [/QUOTE]
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Community
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Finally switching my campaign from 4th to 5th Edition.
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