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<blockquote data-quote="Thornir Alekeg" data-source="post: 1527017" data-attributes="member: 15651"><p>I agree that the metagame precision that a battle map can be as much of a problem as the pure judgement calls of the DM not using a map. I too try to estimate the location of a spell without counting out precise numbers of range and area of effect. I do dislike it when the druid can cast his entangle spell so precisely that it gets the opponents in melee with party members, but the party members are all right on the edge of the spell and are unaffected. Becausewe have this issue in a fairly regular basis, I plan to implement a new rule (yes, more rules, more rolls) that will require a spellcraft check to place a spell that precisely. I think I'll have it work similar to the grenade-like weapons. It will only be use when you are tyring to place it so that one person is out and another 5 feet away is in the area of effect, and I will drop the rule if people stop counting out exact squares as they mark the position of their spell.</p><p></p><p>Back on topic, I still contend that if you, in character, didn't in any way warn the other characters what you were going to do, the DM was in his rights. "I have an idea" does not necessarily tell the others much, unless casting Fireball is the only idea your character ever has, or is some kind of understood code for Fireball. Otherwise, the characters (not the players who know what you are casting) might have assumed that you had an idea such as a Wall of Fire, or a Web spell or something else that would have allowed them to wait right by the door and be safe.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 1527017, member: 15651"] I agree that the metagame precision that a battle map can be as much of a problem as the pure judgement calls of the DM not using a map. I too try to estimate the location of a spell without counting out precise numbers of range and area of effect. I do dislike it when the druid can cast his entangle spell so precisely that it gets the opponents in melee with party members, but the party members are all right on the edge of the spell and are unaffected. Becausewe have this issue in a fairly regular basis, I plan to implement a new rule (yes, more rules, more rolls) that will require a spellcraft check to place a spell that precisely. I think I'll have it work similar to the grenade-like weapons. It will only be use when you are tyring to place it so that one person is out and another 5 feet away is in the area of effect, and I will drop the rule if people stop counting out exact squares as they mark the position of their spell. Back on topic, I still contend that if you, in character, didn't in any way warn the other characters what you were going to do, the DM was in his rights. "I have an idea" does not necessarily tell the others much, unless casting Fireball is the only idea your character ever has, or is some kind of understood code for Fireball. Otherwise, the characters (not the players who know what you are casting) might have assumed that you had an idea such as a Wall of Fire, or a Web spell or something else that would have allowed them to wait right by the door and be safe. [/QUOTE]
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