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Find Steed: the problem and a solution
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<blockquote data-quote="Saeviomagy" data-source="post: 6688068" data-attributes="member: 5890"><p>I think that creating a table of player capabilities at various levels, then limiting summon/polymorph to abilities on that table as a blanket rule is a good start, similar to the existing druid wild shape table that limits swimming and flying speeds.</p><p></p><p>That stops immediate "the game is broken because paladins can fly at will from level 4" issues.</p><p></p><p>After that, it should be a case of limiting the offensive challenge rating (and number) of creatures you can summon.</p><p></p><p>I also think the beastmaster ranger should be left out of considerations. It's clearly already below the curve. Heck, it's outperformed for the most part by simply taking the other ranger subclass and buying a dog. Or ten dogs.</p><p></p><p>Once you have the table above, you can come back and address the beastmaster using it.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 6688068, member: 5890"] I think that creating a table of player capabilities at various levels, then limiting summon/polymorph to abilities on that table as a blanket rule is a good start, similar to the existing druid wild shape table that limits swimming and flying speeds. That stops immediate "the game is broken because paladins can fly at will from level 4" issues. After that, it should be a case of limiting the offensive challenge rating (and number) of creatures you can summon. I also think the beastmaster ranger should be left out of considerations. It's clearly already below the curve. Heck, it's outperformed for the most part by simply taking the other ranger subclass and buying a dog. Or ten dogs. Once you have the table above, you can come back and address the beastmaster using it. [/QUOTE]
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