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<blockquote data-quote="WizarDru" data-source="post: 3853433" data-attributes="member: 151"><p>I never used the term "meaningless". In fact I think I said something to effect of exactly opposite that. I don't recall it being used in this thread up until the last page or so. So I don't disagree. It sounds like you're mostly concerned with a issue of sophistry, which I don't know really reflects on the topic that much.</p><p></p><p></p><p></p><p>Have you followed the entire thread? Because while some folks have said that, I think it would be a gross-mis-characterization to state that this was the only reaction. By later pages of the thread, after the same issues were raised and similarly put down, perhaps...but more detailed dissections happened in the first several pages. I think you're taking one comment from the end of the discussion and painting with something of a broad brush, here.</p><p></p><p></p><p></p><p></p><p></p><p>Yes, I am sure. I'm not talking every single specific feature, but in general trends. Skills were not in OD&D, but progressively they became added as players and designers recognized the evolution of the game, from Non-Weapon Proficiencies on to the eventual Skill System in 3e, 3.5e and next 4e. GURPS featured a much more complicated skill system back in the mid-80s, as did Hero. Eventually these influenced D&D's designers. Not having played 2e, I can't comment on the success or lack thereof of Spell Spheres...though if it's what I think it is, then the whole concept of Domains evolved from them, which is exactly what I was driving at.</p><p></p><p></p><p></p><p>Since I wasn't referring to art here, but rules systems, I'm not sure what you consider presumptuous about it. In reference to the phrase 'meaningless', which I didn't use, I can only say that we aren't dealing with 'abstracts' here, as you seem to be saying. There most clearly are specific pictorial elements which can be ascribed to anime. Part of the point of this thread was to discuss and describe them. While the actual specific words of art vary (such as 'face faults', for example), it is very clear that the common usage of the word 'anime' is often ascribed to a particular style or related styles. If you change the word 'anime' to 'cubism', does that makes the idea more salient?</p></blockquote><p></p>
[QUOTE="WizarDru, post: 3853433, member: 151"] I never used the term "meaningless". In fact I think I said something to effect of exactly opposite that. I don't recall it being used in this thread up until the last page or so. So I don't disagree. It sounds like you're mostly concerned with a issue of sophistry, which I don't know really reflects on the topic that much. Have you followed the entire thread? Because while some folks have said that, I think it would be a gross-mis-characterization to state that this was the only reaction. By later pages of the thread, after the same issues were raised and similarly put down, perhaps...but more detailed dissections happened in the first several pages. I think you're taking one comment from the end of the discussion and painting with something of a broad brush, here. Yes, I am sure. I'm not talking every single specific feature, but in general trends. Skills were not in OD&D, but progressively they became added as players and designers recognized the evolution of the game, from Non-Weapon Proficiencies on to the eventual Skill System in 3e, 3.5e and next 4e. GURPS featured a much more complicated skill system back in the mid-80s, as did Hero. Eventually these influenced D&D's designers. Not having played 2e, I can't comment on the success or lack thereof of Spell Spheres...though if it's what I think it is, then the whole concept of Domains evolved from them, which is exactly what I was driving at. Since I wasn't referring to art here, but rules systems, I'm not sure what you consider presumptuous about it. In reference to the phrase 'meaningless', which I didn't use, I can only say that we aren't dealing with 'abstracts' here, as you seem to be saying. There most clearly are specific pictorial elements which can be ascribed to anime. Part of the point of this thread was to discuss and describe them. While the actual specific words of art vary (such as 'face faults', for example), it is very clear that the common usage of the word 'anime' is often ascribed to a particular style or related styles. If you change the word 'anime' to 'cubism', does that makes the idea more salient? [/QUOTE]
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