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D&D Older Editions, OSR, & D&D Variants
Find the Anime/Video games in 4e
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<blockquote data-quote="TheArcane" data-source="post: 3973235" data-attributes="member: 31116"><p>I'd say that mechanics for quests are very much influenced by videogames. Sure, videogames took the idea of having quests from D&D in the first place, however, the treatment of quests as independent, quantized missions with well defined rewards, terms and phases is strictly a videogame feature. Videogames have to do this strict format because they cannot improvise, and even the best, most non-linear RPGs still have this structure, although with varying degrees of options and player freedom of choise.</p><p>Has any edition treated quests like that in the past? I only started with 3E and it certainly didn't. It may be a useful tool for new DM's, it may be entirely my decision to use it or not, but it's definitely a videogame influence.</p></blockquote><p></p>
[QUOTE="TheArcane, post: 3973235, member: 31116"] I'd say that mechanics for quests are very much influenced by videogames. Sure, videogames took the idea of having quests from D&D in the first place, however, the treatment of quests as independent, quantized missions with well defined rewards, terms and phases is strictly a videogame feature. Videogames have to do this strict format because they cannot improvise, and even the best, most non-linear RPGs still have this structure, although with varying degrees of options and player freedom of choise. Has any edition treated quests like that in the past? I only started with 3E and it certainly didn't. It may be a useful tool for new DM's, it may be entirely my decision to use it or not, but it's definitely a videogame influence. [/QUOTE]
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