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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Find the Anime/Video games in 4e
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<blockquote data-quote="DonTadow" data-source="post: 3973388" data-attributes="member: 22622"><p>Agreed. I just don't see that any style of play can be invalidated by a system. My group has crossed several rpg systems outside of our d and d game and the playstyle among all is still the same. I don't think that a system does anything to a game, the game master sets the tone and style of the game. Again, we're talking about imagination here. I can't remember one piece of art from a book, because when I show images I usually download an npc or monster image from the various public domain art sites out there. You don't like the per encounter battle system, which seems to be the biggest difference, then whats stopping a house rule of a rest after losing so much hp accumulative or putting a limit on the encounters per day. </p><p></p><p>We also should stop generalizing mmo's into WOW. again wow came out in 2004, and though i haven't played it, i guess it has a character retooling thing. It's the only one that has it and dungeons and dragons released a supplement book in 2001 that had rules on how to redo a character in midgame. It was called retraining and allowed you to swap out feats and abilities. So we get into these games of chicken and egg when their is always a higher probability that somewhere in the d and d book it was done first. </p><p></p><p>I started a thread about pimping 4e because I am not happy with everything there, but thats cause everyone's style is unique, so I've already started doing tweaks to bring it into line to my style. I don't know too many d and d groups (outside of newbiew groups) who play the game strictly by the book. I don't think its ever happened.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3973388, member: 22622"] Agreed. I just don't see that any style of play can be invalidated by a system. My group has crossed several rpg systems outside of our d and d game and the playstyle among all is still the same. I don't think that a system does anything to a game, the game master sets the tone and style of the game. Again, we're talking about imagination here. I can't remember one piece of art from a book, because when I show images I usually download an npc or monster image from the various public domain art sites out there. You don't like the per encounter battle system, which seems to be the biggest difference, then whats stopping a house rule of a rest after losing so much hp accumulative or putting a limit on the encounters per day. We also should stop generalizing mmo's into WOW. again wow came out in 2004, and though i haven't played it, i guess it has a character retooling thing. It's the only one that has it and dungeons and dragons released a supplement book in 2001 that had rules on how to redo a character in midgame. It was called retraining and allowed you to swap out feats and abilities. So we get into these games of chicken and egg when their is always a higher probability that somewhere in the d and d book it was done first. I started a thread about pimping 4e because I am not happy with everything there, but thats cause everyone's style is unique, so I've already started doing tweaks to bring it into line to my style. I don't know too many d and d groups (outside of newbiew groups) who play the game strictly by the book. I don't think its ever happened. [/QUOTE]
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