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Find the Path. What? Why is this a 6th level spell?
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<blockquote data-quote="Waterbizkit" data-source="post: 8275869" data-attributes="member: 6802604"><p>While the spell is more niche than it may have been in the past, it's not nearly as bad as some are making it out to be.</p><p></p><p>My best friend lives about 44 miles from my house. It takes me just under an hour to get there. I know how to get there without using my GPS (find the path) because I've been there several times (it's familiar to me). I'm even familiar enough with the surrounding areas, because of work, to know how to get there from just about any starting location... as long as it's south and/or east of his home.</p><p></p><p>However, drop me anywhere in a 44 mile zone north or west of his home and I'm not getting there unaided. If I were in that situation I'd definitely want my GPS (aka, find the path).</p><p></p><p>What people seem to be forgetting is that just because a party has already been someplace, that doesn't mean they should automatically know how to get there from anywhere else. They could be coming from a different direction for any number of reasons, something as simple as an off target teleport spell for instance, and having to return to a place of importance isn't not unusual at all in many campaigns.</p><p></p><p>Is the spell a slam dunk? No. It's absolutely more restricted and niche than it used to be. But it's not useless and it no longer destroys the narrative the way it once could.</p><p></p><p>Just my thoughts.</p></blockquote><p></p>
[QUOTE="Waterbizkit, post: 8275869, member: 6802604"] While the spell is more niche than it may have been in the past, it's not nearly as bad as some are making it out to be. My best friend lives about 44 miles from my house. It takes me just under an hour to get there. I know how to get there without using my GPS (find the path) because I've been there several times (it's familiar to me). I'm even familiar enough with the surrounding areas, because of work, to know how to get there from just about any starting location... as long as it's south and/or east of his home. However, drop me anywhere in a 44 mile zone north or west of his home and I'm not getting there unaided. If I were in that situation I'd definitely want my GPS (aka, find the path). What people seem to be forgetting is that just because a party has already been someplace, that doesn't mean they should automatically know how to get there from anywhere else. They could be coming from a different direction for any number of reasons, something as simple as an off target teleport spell for instance, and having to return to a place of importance isn't not unusual at all in many campaigns. Is the spell a slam dunk? No. It's absolutely more restricted and niche than it used to be. But it's not useless and it no longer destroys the narrative the way it once could. Just my thoughts. [/QUOTE]
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Find the Path. What? Why is this a 6th level spell?
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