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Find the Path. What? Why is this a 6th level spell?
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<blockquote data-quote="Pauper" data-source="post: 8279201" data-attributes="member: 17607"><p>I think this also depends on the particular world you're using -- if, for example, you're basing your campaign world on Greyhawk, then it makes perfect sense for the high priest of <a href="https://en.wikipedia.org/wiki/List_of_Greyhawk_deities#Celestian" target="_blank">Celestian</a> to be both very high-level, because that's how Greyhawk traditionally works, and also have Find the Path prepared, since that spell fits very well with Celestian's portfolio.</p><p></p><p>And it feels like a lot of folks are focusing on the limited number of 6th level spell slots possessed by PC class casters and forgetting that casters are not limited in the same way in the number of 6th level spells they can prepare -- a caster might well prepare a spell she has no reason to assume she's going to cast, just because the utility of the spell when the circumstances are right is so good that the downside of not having it (or having to wait until after a long rest to get it) is worth the prep slot.</p><p></p><p>Neither of these points really have much to do with the question of 'is 5E Find the Path weak compared to other editions', which I agree with. But since you can't actually use any of the older edition spells in 5E, that seems about as useful to me as arguing about how 'weak' Shock is in Magic the Gathering because <s>you have to cast it for 1R instead of using Lightning Bolt which only costs R</s> it only deals 2 damage instead of Lightning Bolt's 3 damage -- if you're in an environment where Shock is legal and Lightning Bolt isn't, then the argument is technically true but practically irrelevant.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 8279201, member: 17607"] I think this also depends on the particular world you're using -- if, for example, you're basing your campaign world on Greyhawk, then it makes perfect sense for the high priest of [URL='https://en.wikipedia.org/wiki/List_of_Greyhawk_deities#Celestian']Celestian[/URL] to be both very high-level, because that's how Greyhawk traditionally works, and also have Find the Path prepared, since that spell fits very well with Celestian's portfolio. And it feels like a lot of folks are focusing on the limited number of 6th level spell slots possessed by PC class casters and forgetting that casters are not limited in the same way in the number of 6th level spells they can prepare -- a caster might well prepare a spell she has no reason to assume she's going to cast, just because the utility of the spell when the circumstances are right is so good that the downside of not having it (or having to wait until after a long rest to get it) is worth the prep slot. Neither of these points really have much to do with the question of 'is 5E Find the Path weak compared to other editions', which I agree with. But since you can't actually use any of the older edition spells in 5E, that seems about as useful to me as arguing about how 'weak' Shock is in Magic the Gathering because [S]you have to cast it for 1R instead of using Lightning Bolt which only costs R[/S] it only deals 2 damage instead of Lightning Bolt's 3 damage -- if you're in an environment where Shock is legal and Lightning Bolt isn't, then the argument is technically true but practically irrelevant. -- Pauper [/QUOTE]
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Find the Path. What? Why is this a 6th level spell?
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