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General Tabletop Discussion
*Dungeons & Dragons
Finding 5th edition too "safe".
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<blockquote data-quote="Sacrosanct" data-source="post: 6863107" data-attributes="member: 15700"><p>Yeah, I am. Because people did. Not only me, but you have a post right above yours from someone who did too. Just because you didn't, didn't mean no one else did either. Regardless, it's there in the rules of AD&D, so when you're talking about things like "how tough was AD&D", you should include the rules of AD&D. Selectively picking and choosing what rules to apply and ignore is a bit disingenuous because we all played a bit differently. The only way to be objective and fair is to evaluate how it was designed from the core rules. I mean, I could say, "AD&D was pretty easy.", but if my group used houserules to ignore things like item saves, gave everyone max HP every time they leveled, allowed PCs to have whatever magic items they wanted, and used UA's system of generating ability scores, that's not the most accurate way to classify how AD&D really was.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6863107, member: 15700"] Yeah, I am. Because people did. Not only me, but you have a post right above yours from someone who did too. Just because you didn't, didn't mean no one else did either. Regardless, it's there in the rules of AD&D, so when you're talking about things like "how tough was AD&D", you should include the rules of AD&D. Selectively picking and choosing what rules to apply and ignore is a bit disingenuous because we all played a bit differently. The only way to be objective and fair is to evaluate how it was designed from the core rules. I mean, I could say, "AD&D was pretty easy.", but if my group used houserules to ignore things like item saves, gave everyone max HP every time they leveled, allowed PCs to have whatever magic items they wanted, and used UA's system of generating ability scores, that's not the most accurate way to classify how AD&D really was. [/QUOTE]
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Finding 5th edition too "safe".
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