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Finding 5th edition too "safe".
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<blockquote data-quote="Corpsetaker" data-source="post: 6864821" data-attributes="member: 6776548"><p>I want to come back in and say a few things. </p><p></p><p>Lethality is not just about hit points and HD. There are many other things that exist in 2nd edition but not always in 5th. </p><p></p><p></p><ol> <li data-xf-list-type="ol">Magic Resistance.</li> <li data-xf-list-type="ol">Magic Immunities.</li> <li data-xf-list-type="ol">Loads of Save or Die effects.</li> <li data-xf-list-type="ol">Age penalties.</li> <li data-xf-list-type="ol">Death from massive damage.</li> <li data-xf-list-type="ol">Aging effects from Ghosts and other undead.</li> <li data-xf-list-type="ol">Elves being restricted to Resurrection only.</li> <li data-xf-list-type="ol">Racial level limits.</li> <li data-xf-list-type="ol">Weapon Speeds.</li> <li data-xf-list-type="ol">Resting.</li> <li data-xf-list-type="ol">Item saving throws.</li> <li data-xf-list-type="ol">etc... etc....</li> </ol><p></p><p>Now these things could possibly be added to 5th edition but why would I do that when there is a system that already has them? Not to mention the fact that because of the limited amount of material for 5th edition, we are already using loads of 1st and 2nd edition material anyway. There are only two things that 5th edition gives us that we would hate to miss and those are feats and adv/disadv. Those are not enough to make us want to keep our main game in 5th edition. Now we will most likely go back at some point because 5th edition does give it's own uniqueness, but right now we feel like 2nd edition is more in line with what we are looking for.</p></blockquote><p></p>
[QUOTE="Corpsetaker, post: 6864821, member: 6776548"] I want to come back in and say a few things. Lethality is not just about hit points and HD. There are many other things that exist in 2nd edition but not always in 5th. [LIST=1] [*]Magic Resistance. [*]Magic Immunities. [*]Loads of Save or Die effects. [*]Age penalties. [*]Death from massive damage. [*]Aging effects from Ghosts and other undead. [*]Elves being restricted to Resurrection only. [*]Racial level limits. [*]Weapon Speeds. [*]Resting. [*]Item saving throws. [*]etc... etc.... [/LIST] Now these things could possibly be added to 5th edition but why would I do that when there is a system that already has them? Not to mention the fact that because of the limited amount of material for 5th edition, we are already using loads of 1st and 2nd edition material anyway. There are only two things that 5th edition gives us that we would hate to miss and those are feats and adv/disadv. Those are not enough to make us want to keep our main game in 5th edition. Now we will most likely go back at some point because 5th edition does give it's own uniqueness, but right now we feel like 2nd edition is more in line with what we are looking for. [/QUOTE]
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