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General Tabletop Discussion
*Pathfinder & Starfinder
Finding magic items (primarily for DMs)
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<blockquote data-quote="Kannik" data-source="post: 5517293" data-attributes="member: 984"><p>Excellent, thank you everyone. I'm starting to dig the idea of somehow generic items, and perusing the charop boards to help weed out/wade through the vast vast vast quantity of items that are now out there. That and something like Quartermaster is also great. This campaign I’m DMing is a bit non-standard of a game in that chars won’t don’t have easy access to selling or buying things, however if the player of the Wizard ever returns to the group they’ll at least have Enchant rituals. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>Also, each player will be receiving at some point (one already has his) an artifact tailored for their character. It makes it very sweet, and a great story tie-in. Plus sets up the upcoming tasks.... </p><p></p><p>peace,</p><p></p><p>Kannik</p></blockquote><p></p>
[QUOTE="Kannik, post: 5517293, member: 984"] Excellent, thank you everyone. I'm starting to dig the idea of somehow generic items, and perusing the charop boards to help weed out/wade through the vast vast vast quantity of items that are now out there. That and something like Quartermaster is also great. This campaign I’m DMing is a bit non-standard of a game in that chars won’t don’t have easy access to selling or buying things, however if the player of the Wizard ever returns to the group they’ll at least have Enchant rituals. :P Also, each player will be receiving at some point (one already has his) an artifact tailored for their character. It makes it very sweet, and a great story tie-in. Plus sets up the upcoming tasks.... peace, Kannik [/QUOTE]
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Finding magic items (primarily for DMs)
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