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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Finding the Elusive Swordmage
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<blockquote data-quote="Timespike" data-source="post: 8948307" data-attributes="member: 29665"><p>A bit more context: while Andrew Engelbrite did have access to my O5E multiclass feats when he was working on the synergy feat concept, he went in a little bit of a different direction than I do; his feats actually lend themselves to a more generic approach than mine do. I use feats to plug features from one class <em>directly</em> into features from the other a lot of the time.</p><p></p><p>For example, the first feat from the herald/sorcerer chain in the first Thematic Toolkit allows you to draw on your Lay on Hands pool and heal hp when you cast a buffing spell, you can use your sorcery points to fuel Lay on Hands (but not the reverse), and the third feat in the same chain has a custom sorcerer evolving manifestation that can also be triggered by Divine Smite. I get <strong>very </strong>class-specific with my designs.</p></blockquote><p></p>
[QUOTE="Timespike, post: 8948307, member: 29665"] A bit more context: while Andrew Engelbrite did have access to my O5E multiclass feats when he was working on the synergy feat concept, he went in a little bit of a different direction than I do; his feats actually lend themselves to a more generic approach than mine do. I use feats to plug features from one class [I]directly[/I] into features from the other a lot of the time. For example, the first feat from the herald/sorcerer chain in the first Thematic Toolkit allows you to draw on your Lay on Hands pool and heal hp when you cast a buffing spell, you can use your sorcery points to fuel Lay on Hands (but not the reverse), and the third feat in the same chain has a custom sorcerer evolving manifestation that can also be triggered by Divine Smite. I get [B]very [/B]class-specific with my designs. [/QUOTE]
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Finding the Elusive Swordmage
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