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<blockquote data-quote="The Shaman" data-source="post: 5554982" data-attributes="member: 26473"><p>Exclude the middle much?</p><p></p><p>I've see players misinterpret clues and head off in what is, to them, a more interesting direction, and I've seen players become so interested in what's in front of them that they're less interested in what the module designer planned down the line."The players always get their choices" is neither domineering nor unfair if that is the environment the referee is trying to create - it's also a distorted view, of course, but then again, so is framing it as an issue of collaboration and maturity rather than playstyle."From the first excursions into the dark depths of Blackmoor Castle's Dungeon, it became apparent that these first hardy bands of adventurers would soon seek out new worlds to pillage. From the castle itself the small town of Blackmoor grew, then the surrounding countryside became filled with new holes to explore and beyond that talk was already spreading about visting the Egg of Coot. Each of these steps entailed a great deal of work upon a naive Judge who felt there was already more than enough trouble already available to satisfy any band of adventurers, a phrase no doubt heard rather frequently since then, in other areas." - Dave Arneson, "Introduction," <em>The First Fantasy Campaign</em></p></blockquote><p></p>
[QUOTE="The Shaman, post: 5554982, member: 26473"] Exclude the middle much? I've see players misinterpret clues and head off in what is, to them, a more interesting direction, and I've seen players become so interested in what's in front of them that they're less interested in what the module designer planned down the line."The players always get their choices" is neither domineering nor unfair if that is the environment the referee is trying to create - it's also a distorted view, of course, but then again, so is framing it as an issue of collaboration and maturity rather than playstyle."From the first excursions into the dark depths of Blackmoor Castle's Dungeon, it became apparent that these first hardy bands of adventurers would soon seek out new worlds to pillage. From the castle itself the small town of Blackmoor grew, then the surrounding countryside became filled with new holes to explore and beyond that talk was already spreading about visting the Egg of Coot. Each of these steps entailed a great deal of work upon a naive Judge who felt there was already more than enough trouble already available to satisfy any band of adventurers, a phrase no doubt heard rather frequently since then, in other areas." - Dave Arneson, "Introduction," [i]The First Fantasy Campaign[/i] [/QUOTE]
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