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Finished it! Shackled City Adventure Path
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2399611" data-attributes="member: 12332"><p>Looks like it's coming out the 27th of this month.</p><p></p><p>I'm thinking about getting it. I'm moving to a new city soon and "D&D" is usually the only game you can depend on getting people to play ... I'm thinking of picking it up so I'll have something to run if the only game I can find to start is people looking for D&D.</p><p></p><p>I ran most of RttToEE and it was alot of fun ... the ease of having something pre-prepped and just THERE was very nice. Coupled with using DMGenie to run combats and stuff, I had about 0 prep. When I WANTED to prep I could go through and change encounters and add new templates ... etc. It was very nice. My players hated the fact that I had so much time to plan their dooms.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2399611, member: 12332"] Looks like it's coming out the 27th of this month. I'm thinking about getting it. I'm moving to a new city soon and "D&D" is usually the only game you can depend on getting people to play ... I'm thinking of picking it up so I'll have something to run if the only game I can find to start is people looking for D&D. I ran most of RttToEE and it was alot of fun ... the ease of having something pre-prepped and just THERE was very nice. Coupled with using DMGenie to run combats and stuff, I had about 0 prep. When I WANTED to prep I could go through and change encounters and add new templates ... etc. It was very nice. My players hated the fact that I had so much time to plan their dooms. --fje [/QUOTE]
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Finished it! Shackled City Adventure Path
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