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General Tabletop Discussion
*Dungeons & Dragons
Finishing Off the Mimics
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<blockquote data-quote="Cleon" data-source="post: 5266708" data-attributes="member: 57383"><p>EDIT:</p><p>Shall we make it a 4th level Wizard then?</p><p></p><p>I'd be willing to compromise with a 6th level Wizard, but I'd prefer to stick to the original caster level.</p><p>:ENDEDIT</p><p></p><p>Since that'll be the most complicated bit, I think we'd better settle the basic stats first.</p><p></p><p>Intelligence 14, but the other stats as an SRD Mimic, or do we want to increase the Charisma as well?</p><p></p><p>I'll put in the Flight and increase the Hit Dice to 12, with the associated changes.</p><p></p><p>They've got 5 feats and 60 skill points.</p><p></p><p>I'd think they'd retain the standard Mimic's Skills and Feats and spend most of the extra 2 feats and 40 SPs on wizardly stuff. Maybe put 10 or so of those SPs in Disguise and Spot, most of the remainder in Spellcraft & Concentration and a few points in Knowledges & Decipher Script?</p></blockquote><p></p>
[QUOTE="Cleon, post: 5266708, member: 57383"] EDIT: Shall we make it a 4th level Wizard then? I'd be willing to compromise with a 6th level Wizard, but I'd prefer to stick to the original caster level. :ENDEDIT Since that'll be the most complicated bit, I think we'd better settle the basic stats first. Intelligence 14, but the other stats as an SRD Mimic, or do we want to increase the Charisma as well? I'll put in the Flight and increase the Hit Dice to 12, with the associated changes. They've got 5 feats and 60 skill points. I'd think they'd retain the standard Mimic's Skills and Feats and spend most of the extra 2 feats and 40 SPs on wizardly stuff. Maybe put 10 or so of those SPs in Disguise and Spot, most of the remainder in Spellcraft & Concentration and a few points in Knowledges & Decipher Script? [/QUOTE]
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Finishing Off the Mimics
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