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General Tabletop Discussion
*Dungeons & Dragons
Finishing Off the Mimics
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<blockquote data-quote="Cleon" data-source="post: 5295398" data-attributes="member: 57383"><p>How's this for a start on Engulf, with a corresponding modification to Mimic Shape:</p><p></p><p><strong>Engulf (Ex):</strong> A greater mimic can use its mimic shape power to form a cavity within its body that imitates a room, natural cavern or other chamber. A Huge greater mimic can form a chamber up to a 10-foot cube in size, a Gargantuan greater mimic can form up to a 20-foot cube chamber and a Colossal greater mimic can form a 30-foot cube chamber. Greater mimics can open multiple chambers within their body, but usually choose to form themselves into a single room or cave.</p><p></p><p>A greater mimic can snap open and close the entrances to its chamber(s) as a free action, trapping any creatures within. It can also trap creatures by simply moving over them, affecting as many as it can cover. Opponents can escape this engulf attack if they succeed at a DC <span style="color: Red"><strong>X</strong></span> Reflex save, thereby leaping out of the "door" before it seals or avoiding the mimic's advance. They can also make opportunity attacks against the greater mimic, but if they do so they are not entitled to a saving throw against the engulf. An opponent who fails this reflex save will become stuck inside the mimic by its adhesive (see above).</p><p></p><p>In addition, a greater mimic can use its pseudopods to pull a grappled opponent into its chamber with a successful grapple check. The opponent is not entitled to a Reflex save or an attack of opportunity in this circumstance, but any creatures within the chamber who are not adhered to the mimic may attempt a DC <span style="color: Red"><strong>X</strong></span> Reflex save to escape.</p><p></p><p>A greater mimic can use its crush attack against all opponents it has engulfed without needing to succeed at a grapple check, simply by slamming its walls, floor and ceiling together. This does twice the damage of its normal crush attack (4d6+20 for a typical greater mimic).</p><p></p><p>A standard greater mimic can engulf 2 Large creatures, 8 Medium creatures, 32 Small creatures, 128 Tiny creatures and 512 Fine or smaller creatures.<span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White"></span><span style="color: White"><span style="font-family: 'Verdana'"> <strong>Mimic Shape (Ex):</strong> </span></span><span style="color: White"><span style="font-family: 'Verdana'">A </span></span><span style="color: White"><span style="font-family: 'Verdana'">greater </span></span><span style="color: White"><span style="font-family: 'Verdana'">mimic  can assume the shape of any solid object that fills roughly 1000 cubic  feet (10 feet by 10 feet by 10 feet), such as a massive statue, a buttress, or a small gatehouse. The creature can double its volume by opening chambers within its body, which it uses to trap prey (see Engulf, above). A greater mimic's body is hard and has a rough texture, no matter  what appearance it might present. Anyone who examines the </span></span><span style="color: White"><span style="font-family: 'Verdana'">greater </span></span><span style="color: White"><span style="font-family: 'Verdana'">mimic can  detect the ruse with a successful Spot check opposed by the mimic's  Disguise check. Of course, by this time it is generally far too late.</span></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5295398, member: 57383"] How's this for a start on Engulf, with a corresponding modification to Mimic Shape: [B]Engulf (Ex):[/B] A greater mimic can use its mimic shape power to form a cavity within its body that imitates a room, natural cavern or other chamber. A Huge greater mimic can form a chamber up to a 10-foot cube in size, a Gargantuan greater mimic can form up to a 20-foot cube chamber and a Colossal greater mimic can form a 30-foot cube chamber. Greater mimics can open multiple chambers within their body, but usually choose to form themselves into a single room or cave. A greater mimic can snap open and close the entrances to its chamber(s) as a free action, trapping any creatures within. It can also trap creatures by simply moving over them, affecting as many as it can cover. Opponents can escape this engulf attack if they succeed at a DC [COLOR=Red][B]X[/B][/COLOR] Reflex save, thereby leaping out of the "door" before it seals or avoiding the mimic's advance. They can also make opportunity attacks against the greater mimic, but if they do so they are not entitled to a saving throw against the engulf. An opponent who fails this reflex save will become stuck inside the mimic by its adhesive (see above). In addition, a greater mimic can use its pseudopods to pull a grappled opponent into its chamber with a successful grapple check. The opponent is not entitled to a Reflex save or an attack of opportunity in this circumstance, but any creatures within the chamber who are not adhered to the mimic may attempt a DC [COLOR=Red][B]X[/B][/COLOR] Reflex save to escape. A greater mimic can use its crush attack against all opponents it has engulfed without needing to succeed at a grapple check, simply by slamming its walls, floor and ceiling together. This does twice the damage of its normal crush attack (4d6+20 for a typical greater mimic). A standard greater mimic can engulf 2 Large creatures, 8 Medium creatures, 32 Small creatures, 128 Tiny creatures and 512 Fine or smaller creatures.[COLOR=White] [/COLOR][COLOR=White][FONT=Verdana] [B]Mimic Shape (Ex):[/B] [/FONT][/COLOR][COLOR=White][FONT=Verdana]A [/FONT][/COLOR][COLOR=White][FONT=Verdana]greater [/FONT][/COLOR][COLOR=White][FONT=Verdana]mimic can assume the shape of any solid object that fills roughly 1000 cubic feet (10 feet by 10 feet by 10 feet), such as a massive statue, a buttress, or a small gatehouse. The creature can double its volume by opening chambers within its body, which it uses to trap prey (see Engulf, above). A greater mimic's body is hard and has a rough texture, no matter what appearance it might present. Anyone who examines the [/FONT][/COLOR][COLOR=White][FONT=Verdana]greater [/FONT][/COLOR][COLOR=White][FONT=Verdana]mimic can detect the ruse with a successful Spot check opposed by the mimic's Disguise check. Of course, by this time it is generally far too late.[/FONT][/COLOR] [/QUOTE]
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