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<blockquote data-quote="AbdulAlhazred" data-source="post: 4987226" data-attributes="member: 82106"><p>Well.... Let me throw another monkey wrench into your calculations here. This discussion needs to distinguish between <strong>damage type</strong> and <strong>effect type</strong>. An attack for example can have an effect type keyword of "fire" and still be doing entirely untyped (or some other type) of damage as a damage type.</p><p></p><p>In this case the fire keyword is an effect type keyword only. It applies to things like immunity. A creature that was "immune to fire" or got "+2 on all saves vs fire" would get those bonuses vs the attack because it is a fire effect. If the creature had "resist 5 fire" that would not help the creature at all because the damage type is not fire, its untyped. </p><p></p><p>Now, in the specific case of a flaming weapon the damage acquires the damage type fire and the attack acquires the effect type keyword fire as well (due to the quoted text of the general rule for magic weapons which adds the keywords of their powers when used with an attack). This is the normal case and generally you won't run into situations where something like fire is only an effect keyword. You <strong>will</strong> however run into this in certain other cases. An example (one that I got hammered on for in that other forum recently) is the Grell. I quote the text of one of its powers:</p><p></p><p></p><p></p><p>Notice how the power has an effect keyword of poison, but does only untyped damage. A character with "resist 5 poison" will gain nothing from his resistance against this attack because he is being hit with untyped damage. A dwarf on the other hand will get a +5 to his save to end the power's effects because of his racial benefit against poison effects. </p><p></p><p>I'm pretty sure that poison is the only keyword that normally shows up as both/either a damage type or an effect keyword though. In general if something does fire damage it will have the fire keyword for example and if it has the fire effect keyword, then it will be because its doing some sort of fire damage, but there are a lot of ways to add damage types and effect keywords to powers, so you may still run into this situation with various types/keywords.</p><p></p><p>Anyway, just thought I'd throw that in to make the discussion even more fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4987226, member: 82106"] Well.... Let me throw another monkey wrench into your calculations here. This discussion needs to distinguish between [b]damage type[/b] and [b]effect type[/b]. An attack for example can have an effect type keyword of "fire" and still be doing entirely untyped (or some other type) of damage as a damage type. In this case the fire keyword is an effect type keyword only. It applies to things like immunity. A creature that was "immune to fire" or got "+2 on all saves vs fire" would get those bonuses vs the attack because it is a fire effect. If the creature had "resist 5 fire" that would not help the creature at all because the damage type is not fire, its untyped. Now, in the specific case of a flaming weapon the damage acquires the damage type fire and the attack acquires the effect type keyword fire as well (due to the quoted text of the general rule for magic weapons which adds the keywords of their powers when used with an attack). This is the normal case and generally you won't run into situations where something like fire is only an effect keyword. You [b]will[/b] however run into this in certain other cases. An example (one that I got hammered on for in that other forum recently) is the Grell. I quote the text of one of its powers: Notice how the power has an effect keyword of poison, but does only untyped damage. A character with "resist 5 poison" will gain nothing from his resistance against this attack because he is being hit with untyped damage. A dwarf on the other hand will get a +5 to his save to end the power's effects because of his racial benefit against poison effects. I'm pretty sure that poison is the only keyword that normally shows up as both/either a damage type or an effect keyword though. In general if something does fire damage it will have the fire keyword for example and if it has the fire effect keyword, then it will be because its doing some sort of fire damage, but there are a lot of ways to add damage types and effect keywords to powers, so you may still run into this situation with various types/keywords. Anyway, just thought I'd throw that in to make the discussion even more fun! ;) [/QUOTE]
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