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Fire Archons - the Mechanics
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<blockquote data-quote="rkanodia" data-source="post: 3973881" data-attributes="member: 11681"><p>The only thing that bothers me is the excess of 'fire damage in a radius' abilities. I'd like to compress that down. Also, some of the archons do their reactive ability at 50% HP and again at 0 HP, while others only do it at 0. Also, the damage is different on their voluntary radius fire damage and their reactive one. I'd just split the difference and make them the same:</p><p></p><p>Ash Disciple (as written)</p><p>8d8 cinder burst, once per encounter as a standard action</p><p>10d8 cinder burst, as death throes</p><p>Total of 18d8 fire damage in 10' radius</p><p></p><p>Ash Disciple (modified)</p><p>9d8 cinder burst, once per encounter as a standard action, and as death throes</p><p>Total of 18d8 fire damage in 10' radius</p><p></p><p>Either way, your PCs are going to eat 18d8 fire damage. All you've done is swap one die from the reactive to the voluntary ability, not a big deal in my book, and fewer numbers to remember.</p></blockquote><p></p>
[QUOTE="rkanodia, post: 3973881, member: 11681"] The only thing that bothers me is the excess of 'fire damage in a radius' abilities. I'd like to compress that down. Also, some of the archons do their reactive ability at 50% HP and again at 0 HP, while others only do it at 0. Also, the damage is different on their voluntary radius fire damage and their reactive one. I'd just split the difference and make them the same: Ash Disciple (as written) 8d8 cinder burst, once per encounter as a standard action 10d8 cinder burst, as death throes Total of 18d8 fire damage in 10' radius Ash Disciple (modified) 9d8 cinder burst, once per encounter as a standard action, and as death throes Total of 18d8 fire damage in 10' radius Either way, your PCs are going to eat 18d8 fire damage. All you've done is swap one die from the reactive to the voluntary ability, not a big deal in my book, and fewer numbers to remember. [/QUOTE]
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Fire Archons - the Mechanics
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