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General Tabletop Discussion
*Dungeons & Dragons
Fire Bolt vs other Wizzard offensive cantrips
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<blockquote data-quote="JiffyPopTart" data-source="post: 6735915" data-attributes="member: 4881"><p>That's great, and fully supports my idea of getting creative and going beyond just what is printed in the book. Elements always having various themes is fine and dandy. Fire being the BIG DAMAGE element makes sense.</p><p></p><p>Just choosing this version of elemental damage then forces you to look at all the elemental spell effects and adjust on the fly when things don't fit correctly, so you still end up arriving at "adjusting spells to fit the world" only with a different aim than I have.</p><p></p><p>My ultimate aim is for a player to have fun and play the character they want to play. Reskinning and slightly altering things has never destroyed game balance or a campaign I've been in because we are all adults out for a fun time, not players trying to destroy the game.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 6735915, member: 4881"] That's great, and fully supports my idea of getting creative and going beyond just what is printed in the book. Elements always having various themes is fine and dandy. Fire being the BIG DAMAGE element makes sense. Just choosing this version of elemental damage then forces you to look at all the elemental spell effects and adjust on the fly when things don't fit correctly, so you still end up arriving at "adjusting spells to fit the world" only with a different aim than I have. My ultimate aim is for a player to have fun and play the character they want to play. Reskinning and slightly altering things has never destroyed game balance or a campaign I've been in because we are all adults out for a fun time, not players trying to destroy the game. [/QUOTE]
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Community
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Fire Bolt vs other Wizzard offensive cantrips
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