Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
EN Publishing
Fire Forest: Indomitability (SPOILERS)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 5396807" data-attributes="member: 63"><p>Huh. I think you just pointed out a plot hole no one else ever mentioned. Because yeah, by the rules of the fey song, he straight-up shouldn't be able to die, which means your options would be "Let him go" or "Trap him again." (Or "stand around hacking him forever so he never gets up.")</p><p></p><p>First time around, Indomitability won't die, and it's wrecking stuff, so the fey trap it in physical form, and Anyariel pins it to the lakebed so it can't cause no mischief.</p><p></p><p>This time around, let's say that Indomitability is weaker, because his essence is spread through the forest. If you stop the song, well, fighting him makes sense because once you deal enough damage, he abandons his body and his spirit flees. If the song is still going, then let's say when you drop him to 0 hp, the fey song might not reach far enough, so his spirit -- which is spread out across the whole forest -- manages to slip away.</p><p></p><p>Oh, and Indomitability does indeed return. In adventure 9, the PCs discover that he's holding back a mass of trillith who are trying to reach the surface through Gate Pass. His experience in the forest has changed him, and he has transformed into Vigilance, a glowing white stag instead of a flaming one. He's an ally to the party there.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 5396807, member: 63"] Huh. I think you just pointed out a plot hole no one else ever mentioned. Because yeah, by the rules of the fey song, he straight-up shouldn't be able to die, which means your options would be "Let him go" or "Trap him again." (Or "stand around hacking him forever so he never gets up.") First time around, Indomitability won't die, and it's wrecking stuff, so the fey trap it in physical form, and Anyariel pins it to the lakebed so it can't cause no mischief. This time around, let's say that Indomitability is weaker, because his essence is spread through the forest. If you stop the song, well, fighting him makes sense because once you deal enough damage, he abandons his body and his spirit flees. If the song is still going, then let's say when you drop him to 0 hp, the fey song might not reach far enough, so his spirit -- which is spread out across the whole forest -- manages to slip away. Oh, and Indomitability does indeed return. In adventure 9, the PCs discover that he's holding back a mass of trillith who are trying to reach the surface through Gate Pass. His experience in the forest has changed him, and he has transformed into Vigilance, a glowing white stag instead of a flaming one. He's an ally to the party there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Fire Forest: Indomitability (SPOILERS)
Top