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Firearms and the Campaign
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<blockquote data-quote="mmadsen" data-source="post: 2230512" data-attributes="member: 1645"><p>In the real world, firearms were used alongside bows and crossbows for a long time, and alongside swords and spears for centuries. The chief advantages of firearms are: <ul> <li data-xf-list-type="ul">They're easy to use. It takes quite a bit of drilling to get to three rounds per minute (with the later flintlocks), but it doesn't take long to learn to aim and shoot.</li> <li data-xf-list-type="ul">They're intimidating. Thunder, flames, smoke.</li> <li data-xf-list-type="ul">Their high-velocity projectiles punch through armor -- but thicker, heavier armor "of proof" could withstand a pistol shot or a long-distance arquebus shot.</li> <li data-xf-list-type="ul">Their ammo is small and light. You can easily carry more rounds than you'll use.</li> <li data-xf-list-type="ul">They're actually pretty cheap.</li> </ul><p>On the other hand, they're not reliable, they're not particularly accurate, and they have a terrible rate of fire.</p><p></p><p>For matchlock firearms, just use the crossbow stats, renamed:</p><p></p><p>hand crossbow -- pistol</p><p>light crossbow -- arquebus (or hackbutt)</p><p>heavy crossbow -- musket</p><p></p><p>If you want a swashbuckling campaign with minimal armor, you can have firearms bypass armor, but that's a bit extreme.</p><p></p><p>Realistically, it should take a minute or so to load a matchlock -- 10 rounds -- without taking a few Firearms Drill feats.</p></blockquote><p></p>
[QUOTE="mmadsen, post: 2230512, member: 1645"] In the real world, firearms were used alongside bows and crossbows for a long time, and alongside swords and spears for centuries. The chief advantages of firearms are: [List][*]They're easy to use. It takes quite a bit of drilling to get to three rounds per minute (with the later flintlocks), but it doesn't take long to learn to aim and shoot. [*]They're intimidating. Thunder, flames, smoke. [*]Their high-velocity projectiles punch through armor -- but thicker, heavier armor "of proof" could withstand a pistol shot or a long-distance arquebus shot. [*]Their ammo is small and light. You can easily carry more rounds than you'll use. [*]They're actually pretty cheap.[/List]On the other hand, they're not reliable, they're not particularly accurate, and they have a terrible rate of fire. For matchlock firearms, just use the crossbow stats, renamed: hand crossbow -- pistol light crossbow -- arquebus (or hackbutt) heavy crossbow -- musket If you want a swashbuckling campaign with minimal armor, you can have firearms bypass armor, but that's a bit extreme. Realistically, it should take a minute or so to load a matchlock -- 10 rounds -- without taking a few Firearms Drill feats. [/QUOTE]
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