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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Firearms for the 4E Game (Contributions Welcome)
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<blockquote data-quote="Andur" data-source="post: 4200484" data-attributes="member: 27898"><p>My suggestions:</p><p></p><p>For Flintlocks, Matchlocks, Blunderbuss etc. make them an encounter power, nice and simple, even if a tad "slow on the reload" for a 5 minute encounter. You can add a feat like "Brace of Pistols" to allow an extra use of the Power each encounter.</p><p></p><p>For more modern firearms (postbellum) simply make them an at will ranged power, so it will draw AoO if used adjacent to an enemy. You can then add encounter powers like "Suppressive Fire", "Double Barrel Whammy", "Bump Fire", "Speed Fire", etc.</p><p></p><p>For spectacular firearm feats you could turn it into daily powers, things like "Sniper Shot", reason it is a daily is everything has to be cleaned and matched back up in order to get the precision bonus again, or Gatling Gun in which the barrels have to be rerifled after each use.</p><p></p><p>As long as you make getting into close combat not too deadly, and make firearms sub-optimal in close combat, everything should turn out fine.</p><p></p><p>I'd fo with encounter type powers for your volley and then hand to hand scenario...</p></blockquote><p></p>
[QUOTE="Andur, post: 4200484, member: 27898"] My suggestions: For Flintlocks, Matchlocks, Blunderbuss etc. make them an encounter power, nice and simple, even if a tad "slow on the reload" for a 5 minute encounter. You can add a feat like "Brace of Pistols" to allow an extra use of the Power each encounter. For more modern firearms (postbellum) simply make them an at will ranged power, so it will draw AoO if used adjacent to an enemy. You can then add encounter powers like "Suppressive Fire", "Double Barrel Whammy", "Bump Fire", "Speed Fire", etc. For spectacular firearm feats you could turn it into daily powers, things like "Sniper Shot", reason it is a daily is everything has to be cleaned and matched back up in order to get the precision bonus again, or Gatling Gun in which the barrels have to be rerifled after each use. As long as you make getting into close combat not too deadly, and make firearms sub-optimal in close combat, everything should turn out fine. I'd fo with encounter type powers for your volley and then hand to hand scenario... [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Firearms for the 4E Game (Contributions Welcome)
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