Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Firearms in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Andor" data-source="post: 1867332" data-attributes="member: 1879"><p><strong>One more lock</strong></p><p></p><p>Thanks to Relic for his writeup of ignition systems. He saved me a lot of typing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>However it should be pointed out that in any game world that uses standard item creation another sort would be developed almost instantly with the advent of guns. </p><p></p><p>The magelock. In other words a gun fired by use of a spark cantrip. If this cantrip can light a wood fire it can most certainly ignite black powder. This has several advantages over any mundane system short of a brass cartidge. The principle advantage lies in a sealed breach. This vastly improves the reliability of the firearm and reduces it's vulnerability to water and damp, especially over early touchpoint and matchlock guns. In fact the existance of such a clearly superior system might forestall the development of more sophisticated mundane systems. </p><p></p><p>Also you would reduce reloading time dramatically since you eliminate the need to Adjust the wick (matchlock)/ wind the spring (wheellock)/ prime the pan (flintlock)/ Replace the cap (percussioncap). With a paper cartridge a magelock should load at least as fast as a crossbow. </p><p></p><p>The downside of course is cost. An unlimited use cantrip wondrous item, whether shaped like a gun breach or a zippo is 1000gp. This triples the cost of the musket per dmg rules. Making it a keyword item saves 100gp. If a kingdom could use staff mages to produce them at cost a keyword magelock musket costs a little less than twice what a normal musket does and has some advantages over a normal musket in addition to reliable performace in the rain.</p><p></p><p>For example consider if each musket has a serial number and the keywords are kept in a book by serial number. Then if each keyword is known only to the soldier the musket is issued to captured muskets cannot be used against the kingdom unless the book is captured or at least until a mage can identify each one. </p><p></p><p>Probably line troops would be issued matchlocks and magelocks would be in the control of nobles, adventurers and elite troops.</p><p></p><p>-Andor</p></blockquote><p></p>
[QUOTE="Andor, post: 1867332, member: 1879"] [b]One more lock[/b] Thanks to Relic for his writeup of ignition systems. He saved me a lot of typing. :D However it should be pointed out that in any game world that uses standard item creation another sort would be developed almost instantly with the advent of guns. The magelock. In other words a gun fired by use of a spark cantrip. If this cantrip can light a wood fire it can most certainly ignite black powder. This has several advantages over any mundane system short of a brass cartidge. The principle advantage lies in a sealed breach. This vastly improves the reliability of the firearm and reduces it's vulnerability to water and damp, especially over early touchpoint and matchlock guns. In fact the existance of such a clearly superior system might forestall the development of more sophisticated mundane systems. Also you would reduce reloading time dramatically since you eliminate the need to Adjust the wick (matchlock)/ wind the spring (wheellock)/ prime the pan (flintlock)/ Replace the cap (percussioncap). With a paper cartridge a magelock should load at least as fast as a crossbow. The downside of course is cost. An unlimited use cantrip wondrous item, whether shaped like a gun breach or a zippo is 1000gp. This triples the cost of the musket per dmg rules. Making it a keyword item saves 100gp. If a kingdom could use staff mages to produce them at cost a keyword magelock musket costs a little less than twice what a normal musket does and has some advantages over a normal musket in addition to reliable performace in the rain. For example consider if each musket has a serial number and the keywords are kept in a book by serial number. Then if each keyword is known only to the soldier the musket is issued to captured muskets cannot be used against the kingdom unless the book is captured or at least until a mage can identify each one. Probably line troops would be issued matchlocks and magelocks would be in the control of nobles, adventurers and elite troops. -Andor [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Firearms in D&D
Top