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Firearms to be made a fixed part of the game, new Weapons Rules
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<blockquote data-quote="Ibrandul" data-source="post: 8984390" data-attributes="member: 6871736"><p>I really hope they decide to move firearms back to the DMG.</p><p></p><p>Why don’t I want firearms as baseline player options? It doesn’t have to do with setting or theme. Right now we have a game filled with fantasy violence, but it’s violence of a kind that very few people actually commit in our current world. Adding firearms to the game materially changes its tone, especially for those who live in the USA, where gun violence is distressingly common.</p><p></p><p>Of course I know that DMs can always forbid player options from the PHB. But in practice, few DMs do this. Player options found in the DMG or elsewhere are always treated as opt-in for DMs; player options found in the PHB are typically treated as opt-out, especially those not marked as “variant” options. That’s a meaningful difference.</p><p></p><p>I don’t think WotC realizes how intense an issue this is for a lot of people. Right now the school where my child attends and my spouse works has official D&D clubs and even occasional elective D&D course options for kids as young as ten years old. If firearms are added to the PHB or in any way given a more prominent role in the “core game,” the school might very well ban the game entirely, as they already have with every other game that encourages players to imagine firing a gun at another person.</p></blockquote><p></p>
[QUOTE="Ibrandul, post: 8984390, member: 6871736"] I really hope they decide to move firearms back to the DMG. Why don’t I want firearms as baseline player options? It doesn’t have to do with setting or theme. Right now we have a game filled with fantasy violence, but it’s violence of a kind that very few people actually commit in our current world. Adding firearms to the game materially changes its tone, especially for those who live in the USA, where gun violence is distressingly common. Of course I know that DMs can always forbid player options from the PHB. But in practice, few DMs do this. Player options found in the DMG or elsewhere are always treated as opt-in for DMs; player options found in the PHB are typically treated as opt-out, especially those not marked as “variant” options. That’s a meaningful difference. I don’t think WotC realizes how intense an issue this is for a lot of people. Right now the school where my child attends and my spouse works has official D&D clubs and even occasional elective D&D course options for kids as young as ten years old. If firearms are added to the PHB or in any way given a more prominent role in the “core game,” the school might very well ban the game entirely, as they already have with every other game that encourages players to imagine firing a gun at another person. [/QUOTE]
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