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General Tabletop Discussion
*TTRPGs General
Firearms: Yes or No
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<blockquote data-quote="Sabaron" data-source="post: 1558622" data-attributes="member: 285"><p>Guns! Yes, I like them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I use Ken Hood's firearms rules, which gives me weapons very similar to those of Monte Cook, with the following changes</p><p></p><p>Pistol: Like Dragon Pistol, but d10+2 damage and penetrates 4 points of armor . Size M</p><p></p><p>Pocket pistol: Like Pistol, but 30' range and d8 damage. Size S</p><p></p><p>Musket: Like Dragon Rifle, but d12+4 damage and penetrates 6 points of armor</p><p></p><p>Carbine (Horse Musket): Like Musket, but d12+2 damage and 100' range. Can be used on horseback.</p><p></p><p>Also, they're much cheaper.</p><p></p><p>My players use them instead of bows or crossbows for range at low levels (mostly the wizards; no one else bothers with range weapons). Mostly they change the world by making 1st level NPC warriors a lot tougher, meaning that the adventures the players go on are much less of the "slay big monster" variety and more political. Large groups of soldiers with rifles just flat out destroy most monsters without much trouble.</p></blockquote><p></p>
[QUOTE="Sabaron, post: 1558622, member: 285"] Guns! Yes, I like them. :) I use Ken Hood's firearms rules, which gives me weapons very similar to those of Monte Cook, with the following changes Pistol: Like Dragon Pistol, but d10+2 damage and penetrates 4 points of armor . Size M Pocket pistol: Like Pistol, but 30' range and d8 damage. Size S Musket: Like Dragon Rifle, but d12+4 damage and penetrates 6 points of armor Carbine (Horse Musket): Like Musket, but d12+2 damage and 100' range. Can be used on horseback. Also, they're much cheaper. My players use them instead of bows or crossbows for range at low levels (mostly the wizards; no one else bothers with range weapons). Mostly they change the world by making 1st level NPC warriors a lot tougher, meaning that the adventures the players go on are much less of the "slay big monster" variety and more political. Large groups of soldiers with rifles just flat out destroy most monsters without much trouble. [/QUOTE]
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