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<blockquote data-quote="BASHMAN" data-source="post: 3239434" data-attributes="member: 8277"><p>Yeah, firearms kind of break the whole "armor makes you harder to hit" cheese of D&D. </p><p></p><p>I would recomend using Armor (and natural armor) as DR, and giving the guns an armor piercing rating. So a pistol might be AP 4, and a brown bess AP 6. A full suit of plate will give you some protection, but chainmail and lesser armors should be useless against it, otherwise you'd have seen most people wearing armor during the American Revolution. </p><p></p><p>The rules for firearms SHOULD discourage people from wearing armor-- because that is what happened in reality! Light armor that does not impede movement would still be worn, and useful against rapiers, etc, however, the full suits of chainmail and banded mail would be gone. The only heavy armor left would likely be the noble who insists on wearing Full Plate, because it does offer some protection against bullets.</p><p></p><p>If you want to get really historical here, you could also make "Conquistador Armor", which would essentially be leather body armor with steel breast-plates and helmets. Whenever someone attacks someone wearing this armor, roll a d10. A 10 indicates a head-shot, meaning that the steel helmet was hit, granting +8 AC. A 1-5 indicates a body shot, hitting the breastplate, also giving +8 AC. Anywhere else is simply a +2 AC for the leather.</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 3239434, member: 8277"] Yeah, firearms kind of break the whole "armor makes you harder to hit" cheese of D&D. I would recomend using Armor (and natural armor) as DR, and giving the guns an armor piercing rating. So a pistol might be AP 4, and a brown bess AP 6. A full suit of plate will give you some protection, but chainmail and lesser armors should be useless against it, otherwise you'd have seen most people wearing armor during the American Revolution. The rules for firearms SHOULD discourage people from wearing armor-- because that is what happened in reality! Light armor that does not impede movement would still be worn, and useful against rapiers, etc, however, the full suits of chainmail and banded mail would be gone. The only heavy armor left would likely be the noble who insists on wearing Full Plate, because it does offer some protection against bullets. If you want to get really historical here, you could also make "Conquistador Armor", which would essentially be leather body armor with steel breast-plates and helmets. Whenever someone attacks someone wearing this armor, roll a d10. A 10 indicates a head-shot, meaning that the steel helmet was hit, granting +8 AC. A 1-5 indicates a body shot, hitting the breastplate, also giving +8 AC. Anywhere else is simply a +2 AC for the leather. [/QUOTE]
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