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<blockquote data-quote="tglassy" data-source="post: 7606274" data-attributes="member: 6855204"><p>Sure, I can see that and that's great.</p><p></p><p>Except for weapons with the Reload, Loading or Ammunition properties. Each shot has to be kept track of, per the rules. So a hand crossbow can only shoot a single bolt on a single turn, regardless of how good the person is with it. With a sword attack, you could say "I chop and chop and chop until i cut his arm off!" when a crit determines you cut off the guy's arm (there's a sword that can do that, right?). But with weapons with the Loading property, it's one shot per turn. With the Reload property, let's say the revolver cause it's easy, it's six shots per reload. I can't just use one attack and say "I fired all six bullets at him!" and use that as fluff because then I'd have to account for the fact that I now have no bullets in the gun, and the rules say one shot one roll, and the "Burst Fire" property, which allows for 10 shots at a time, isn't on that gun. </p><p></p><p>But for melee weapons, or for example the new Artificer's Repeating Weapon infusion which allows the weapon to ignore the Loading, Reloading or Ammunition properties by creating magic ammunition that appears everytime you pull the trigger and disappears after hitting or missing, yeah, sure, fluff it up to your heart's content.</p></blockquote><p></p>
[QUOTE="tglassy, post: 7606274, member: 6855204"] Sure, I can see that and that's great. Except for weapons with the Reload, Loading or Ammunition properties. Each shot has to be kept track of, per the rules. So a hand crossbow can only shoot a single bolt on a single turn, regardless of how good the person is with it. With a sword attack, you could say "I chop and chop and chop until i cut his arm off!" when a crit determines you cut off the guy's arm (there's a sword that can do that, right?). But with weapons with the Loading property, it's one shot per turn. With the Reload property, let's say the revolver cause it's easy, it's six shots per reload. I can't just use one attack and say "I fired all six bullets at him!" and use that as fluff because then I'd have to account for the fact that I now have no bullets in the gun, and the rules say one shot one roll, and the "Burst Fire" property, which allows for 10 shots at a time, isn't on that gun. But for melee weapons, or for example the new Artificer's Repeating Weapon infusion which allows the weapon to ignore the Loading, Reloading or Ammunition properties by creating magic ammunition that appears everytime you pull the trigger and disappears after hitting or missing, yeah, sure, fluff it up to your heart's content. [/QUOTE]
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