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<blockquote data-quote="Celebrim" data-source="post: 7607760" data-attributes="member: 4937"><p>This is an example of how different persons can have very different perceptions of what makes sense and feels right. For you, owing to the power of firearms, pirates need to leap on to the decks of other ships armed with all manner of firearms, and to treat swords as a backup weapon. For me, I'm perfectly happy to have a band of cutthroats be mostly armed with all manner of stabbing and cutting implements, and to treat wheellock pistols as an expensive, somewhat unreliable, backup weapon - leaving most of the actual musket and blunderbuss fire to the moment before the pirates go swarming over the decks.</p><p></p><p>My suspicion is that if you make firearms slightly better than say a crossbow, but with a realistically long loading time (depending on the century you are importing your firearms from, 1-3 rounds), you'll roughly emulate actual tactics of the era, which consisted of basically one of two strategies - either form a defensive wall behind which your musketeers can reload safely and wait until the volleys of musket fire become unendurable to your opponent, or else, fire off a volley and then charge directly into melee. PC's might equip themselves with a brace or even half dozen pistols, but they'll still want something stabby for close quarters.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7607760, member: 4937"] This is an example of how different persons can have very different perceptions of what makes sense and feels right. For you, owing to the power of firearms, pirates need to leap on to the decks of other ships armed with all manner of firearms, and to treat swords as a backup weapon. For me, I'm perfectly happy to have a band of cutthroats be mostly armed with all manner of stabbing and cutting implements, and to treat wheellock pistols as an expensive, somewhat unreliable, backup weapon - leaving most of the actual musket and blunderbuss fire to the moment before the pirates go swarming over the decks. My suspicion is that if you make firearms slightly better than say a crossbow, but with a realistically long loading time (depending on the century you are importing your firearms from, 1-3 rounds), you'll roughly emulate actual tactics of the era, which consisted of basically one of two strategies - either form a defensive wall behind which your musketeers can reload safely and wait until the volleys of musket fire become unendurable to your opponent, or else, fire off a volley and then charge directly into melee. PC's might equip themselves with a brace or even half dozen pistols, but they'll still want something stabby for close quarters. [/QUOTE]
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