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Fireball is a C Tier Spell
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<blockquote data-quote="Dausuul" data-source="post: 9620473" data-attributes="member: 58197"><p>Moreover, concentration requirement is a killer for damage spells.</p><p></p><p>The powerhouse combat spells tend to be debuff, battlefield control, and action denial. And most of the good ones -- Fear, Hypnotic Pattern, Hold Person/Monster, Wall of Force, etc. -- are concentration spells. That's generally what you want to cast on the first round.</p><p></p><p>So let's say you land a good solid control spell on round 1. Great! But what do you do on round 2? If your control spell from round 1 is still doing good work, you don't want to drop it, but you also don't want to just stand around with your thumb up your nether regions. This is where spells like Fireball come in. You can lob blasts of destruction with one hand and keep the other one locked tight around the enemy's (metaphorical) throat. You don't make a choice between Fear and Fireball, you use <em>both.</em></p><p></p><p>But a concentration requirement shuts all that down. Spirit Guardians <em>does</em> force you to choose between it and a control spell, and that is not a contest it can win.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 9620473, member: 58197"] Moreover, concentration requirement is a killer for damage spells. The powerhouse combat spells tend to be debuff, battlefield control, and action denial. And most of the good ones -- Fear, Hypnotic Pattern, Hold Person/Monster, Wall of Force, etc. -- are concentration spells. That's generally what you want to cast on the first round. So let's say you land a good solid control spell on round 1. Great! But what do you do on round 2? If your control spell from round 1 is still doing good work, you don't want to drop it, but you also don't want to just stand around with your thumb up your nether regions. This is where spells like Fireball come in. You can lob blasts of destruction with one hand and keep the other one locked tight around the enemy's (metaphorical) throat. You don't make a choice between Fear and Fireball, you use [I]both.[/I] But a concentration requirement shuts all that down. Spirit Guardians [I]does[/I] force you to choose between it and a control spell, and that is not a contest it can win. [/QUOTE]
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Fireball is a C Tier Spell
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