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Fireball is a C Tier Spell
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<blockquote data-quote="ECMO3" data-source="post: 9622361" data-attributes="member: 7030563"><p>Sometimes, but not usually. The key to a fight is limiting an enemies actions. The enemey will get a certain number of actions to kill you. You take away actions by killing them, but you also take them away through options like Stun.</p><p></p><p>As I said on enemies on a high AC that is better, but usually PCs hit their target making the advantage on attacks not that important.</p><p></p><p></p><p></p><p>Not sure what this means, you can move after the first attack to make your nick attack.</p><p></p><p></p><p></p><p>It is another attack, it is a lot more tactical flexibility. Just like a fighters extra attack at high level is a lot more flexibility than a Paladin dealing the same damage</p><p></p><p></p><p></p><p>Most of them not much faster in tier 2+ using the 2024 rules. Not enough to matter</p><p></p><p></p><p></p><p>You will likely hit much more than once a turn, taking Wisdom is 5.5 points DPR less per round (6.5 less if you flurry) compared to taking this feat with an odd dexterity at level 4.</p><p></p><p></p><p></p><p>You can't do that on the Monk Standard Array and as I said earlier I think an extra 3.5 DPR with the feat is WAY better than an extra 4 hps. At 20th level an extra 6.5 DPR, even if you have no other damage bonuses, is still better than an extra 20hps.</p><p></p><p>3.5 DPR at 4th level is nominally a 23% boost in at will damage, 6.5 is still a 19% boost at 17th level, and that assumes no other bonuses on your attack. A +1 Con is not competitive with that on a character designed primarily for attacking in combat.</p><p></p><p></p><p></p><p></p><p>And then as a character you are substantially weaker from level 4-11 compared to someone who took mastery and a Dex ASI. You have the same AC, worse damage and worse attack.</p><p></p><p>At level 12+ it is probably a push depending on how many short rests you get.</p><p></p><p>There are some off-archetype single class builds this probably works for (Long Death being one), and alot of multiclass builds this works for but for most stereotypical Monk styles this is going to be a downgrade.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9622361, member: 7030563"] Sometimes, but not usually. The key to a fight is limiting an enemies actions. The enemey will get a certain number of actions to kill you. You take away actions by killing them, but you also take them away through options like Stun. As I said on enemies on a high AC that is better, but usually PCs hit their target making the advantage on attacks not that important. Not sure what this means, you can move after the first attack to make your nick attack. It is another attack, it is a lot more tactical flexibility. Just like a fighters extra attack at high level is a lot more flexibility than a Paladin dealing the same damage Most of them not much faster in tier 2+ using the 2024 rules. Not enough to matter You will likely hit much more than once a turn, taking Wisdom is 5.5 points DPR less per round (6.5 less if you flurry) compared to taking this feat with an odd dexterity at level 4. You can't do that on the Monk Standard Array and as I said earlier I think an extra 3.5 DPR with the feat is WAY better than an extra 4 hps. At 20th level an extra 6.5 DPR, even if you have no other damage bonuses, is still better than an extra 20hps. 3.5 DPR at 4th level is nominally a 23% boost in at will damage, 6.5 is still a 19% boost at 17th level, and that assumes no other bonuses on your attack. A +1 Con is not competitive with that on a character designed primarily for attacking in combat. And then as a character you are substantially weaker from level 4-11 compared to someone who took mastery and a Dex ASI. You have the same AC, worse damage and worse attack. At level 12+ it is probably a push depending on how many short rests you get. There are some off-archetype single class builds this probably works for (Long Death being one), and alot of multiclass builds this works for but for most stereotypical Monk styles this is going to be a downgrade. [/QUOTE]
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