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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Fireball throughout the ages
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<blockquote data-quote="tetrasodium" data-source="post: 7940414" data-attributes="member: 93670"><p>realism has no place in a game If that's your strongest point there is nothing to discuss.</p><p></p><p>Despite my initial poorly worded gripe not making the problem clear, I<a href="https://www.enworld.org/threads/fireball-throughout-the-ages.670886/post-7940303" target="_blank"> made my point</a> about why the massively extended effective range of characters(squishies especially) was problematic & specifically mentioned outdoors in it. On a battlemat it isn't too big of a deal simply because they are rarely large enough for those long ranges, but with modern digital tools capable of handling those ranges it winds up feeling like reaper drones vrs the roman legion</p><p></p><p>edit: also there's some pretty significant & relevant stuff I mentioned about the dangers of the old fireballs & bump to pc ranges in general that you cut from the post you quoted.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7940414, member: 93670"] realism has no place in a game If that's your strongest point there is nothing to discuss. Despite my initial poorly worded gripe not making the problem clear, I[URL='https://www.enworld.org/threads/fireball-throughout-the-ages.670886/post-7940303'] made my point[/URL] about why the massively extended effective range of characters(squishies especially) was problematic & specifically mentioned outdoors in it. On a battlemat it isn't too big of a deal simply because they are rarely large enough for those long ranges, but with modern digital tools capable of handling those ranges it winds up feeling like reaper drones vrs the roman legion edit: also there's some pretty significant & relevant stuff I mentioned about the dangers of the old fireballs & bump to pc ranges in general that you cut from the post you quoted. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Fireball throughout the ages
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