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General Tabletop Discussion
*Dungeons & Dragons
Fireball Vs Chromatic Orb Late Tier 2 Thoughts.
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<blockquote data-quote="Zardnaar" data-source="post: 9741249" data-attributes="member: 6716779"><p>Trolls specifically fireballs very useful. We had a fireball break 200 damage Sunday. </p><p></p><p> Its how often that happens though. Also remember firebal was almost save or dies vs trolls once upon a time. </p><p></p><p> Trolls have 94 hit points each as well. 2 fireballs could have been 1 slow and something like a 3rd level tashas. They vave terrible wisdom saves (low wisdom saves = CR doesn't matter imho). They fail 75% of the time vs DC 15 saves (my group DCs are 17-18 or 19 with Innate Sorcery). </p><p> </p><p> That's a 90% failure rate with those trolls. My fights typically last around 2-3 rounds. Odds are with alert feat the trolls wouldn't even get a go or at best 1 round each or a single attacks.</p><p></p><p> 4 rounds what took so long? You used fireball that's why<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p>Our group </p><p></p><p>Glamour Bard </p><p>Light Cleric</p><p>Bladelock</p><p>Monk</p><p>Dragon Sorcerer.</p><p></p><p> No side kicks. </p><p></p><p> They've been eating CR 5s for breakfast for a while. Usually gladiators. Vampire Spawn or DM special vampire spawn (CR 6ish).</p><p></p><p> Slightly higher than high encounter. </p><p></p><p> Looks like you may be depleted in 3 more encounters (you kinda have short rest part though). </p><p></p><p> 4 highs and maybe a 5th or 2 medium encounters seem to be the amount that depletes a party. Give or take.</p><p></p><p> If you had a long rest party you're going to be tanked after 3 encounters. So few encounters and you nova off?</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9741249, member: 6716779"] Trolls specifically fireballs very useful. We had a fireball break 200 damage Sunday. Its how often that happens though. Also remember firebal was almost save or dies vs trolls once upon a time. Trolls have 94 hit points each as well. 2 fireballs could have been 1 slow and something like a 3rd level tashas. They vave terrible wisdom saves (low wisdom saves = CR doesn't matter imho). They fail 75% of the time vs DC 15 saves (my group DCs are 17-18 or 19 with Innate Sorcery). That's a 90% failure rate with those trolls. My fights typically last around 2-3 rounds. Odds are with alert feat the trolls wouldn't even get a go or at best 1 round each or a single attacks. 4 rounds what took so long? You used fireball that's why;). Our group Glamour Bard Light Cleric Bladelock Monk Dragon Sorcerer. No side kicks. They've been eating CR 5s for breakfast for a while. Usually gladiators. Vampire Spawn or DM special vampire spawn (CR 6ish). Slightly higher than high encounter. Looks like you may be depleted in 3 more encounters (you kinda have short rest part though). 4 highs and maybe a 5th or 2 medium encounters seem to be the amount that depletes a party. Give or take. If you had a long rest party you're going to be tanked after 3 encounters. So few encounters and you nova off? [/QUOTE]
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