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*Pathfinder & Starfinder
Fireball vs Orb - Demonweb Pits Data (no spoilers)
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<blockquote data-quote="gnfnrf" data-source="post: 3520655" data-attributes="member: 2373"><p>I can easily factor metamagic into my analysis. I chose not to because that wasn't the question I was interested in, but it is easy to add.</p><p></p><p>The strange thing is, AFAICT, metamagic will only benefit the evocations, and only some of the time. At 9th level, you will be comparing an empowered fireball to a normal orb (since I don't know of an appropriate +1 level metamagic for orbs). This will benefit the evoker. At 10th level, both will be empowered, and the ratio of damage between them will be exactly the same. This pattern will continue as the level advances.</p><p></p><p>If you disagree with this assumption, I would be glad to run the numbers. Please specify which metamagics are applied to the FB/LB and Orb at 9th, 10th, and 11th levels.</p><p></p><p></p><p></p><p>I don't understand your first point. I ignored energy resistance because an evoker with a lesser metamagic rod of Energy Substitution and the appropriate knowledges can nearly always bypass it, and I was just polite to the conjurer and assumed he had the proper orb ready to go. I didn't mean to imply that the final data was energy resistance neutral.</p><p></p><p>As for your second point, the overall average across creature types per encounter indicates a failed save 59% of the time, so I'm not sure I agree with your assertion that things make their saves.</p><p></p><p>The tactical advantage of killing one thing now vs hurting three things to kill them next round is undeniable. However, in other circumstances, a chance to kill everything is better than a near guarantee of killing one thing. The differences in tactical application between evocations and orbs are many and varied, and the numbers don't encompass them. All that the numbers do is see what happens when those considerations aren't at the forefront.</p><p></p><p>In other words, sometimes in DnD, it pays to be risk averse, and sometimes it pays to be risk loving. The numbers, however, always assume that you are risk neutral.</p><p></p><p>--</p><p>gnfnrf</p></blockquote><p></p>
[QUOTE="gnfnrf, post: 3520655, member: 2373"] I can easily factor metamagic into my analysis. I chose not to because that wasn't the question I was interested in, but it is easy to add. The strange thing is, AFAICT, metamagic will only benefit the evocations, and only some of the time. At 9th level, you will be comparing an empowered fireball to a normal orb (since I don't know of an appropriate +1 level metamagic for orbs). This will benefit the evoker. At 10th level, both will be empowered, and the ratio of damage between them will be exactly the same. This pattern will continue as the level advances. If you disagree with this assumption, I would be glad to run the numbers. Please specify which metamagics are applied to the FB/LB and Orb at 9th, 10th, and 11th levels. I don't understand your first point. I ignored energy resistance because an evoker with a lesser metamagic rod of Energy Substitution and the appropriate knowledges can nearly always bypass it, and I was just polite to the conjurer and assumed he had the proper orb ready to go. I didn't mean to imply that the final data was energy resistance neutral. As for your second point, the overall average across creature types per encounter indicates a failed save 59% of the time, so I'm not sure I agree with your assertion that things make their saves. The tactical advantage of killing one thing now vs hurting three things to kill them next round is undeniable. However, in other circumstances, a chance to kill everything is better than a near guarantee of killing one thing. The differences in tactical application between evocations and orbs are many and varied, and the numbers don't encompass them. All that the numbers do is see what happens when those considerations aren't at the forefront. In other words, sometimes in DnD, it pays to be risk averse, and sometimes it pays to be risk loving. The numbers, however, always assume that you are risk neutral. -- gnfnrf [/QUOTE]
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Fireball vs Orb - Demonweb Pits Data (no spoilers)
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