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Fireballing dead bodies
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<blockquote data-quote="kyberus" data-source="post: 2147211" data-attributes="member: 23311"><p>Magic items are amazingly vulnerable, its what, at most AC 14 to hit a headband, AC 18 to hit a ring (unless you are a rogue or a monk), and they have no hitpoints. I wonder about this because a DM in a campaign became angry with a character who acquired the Blindfold of True darkness (lose normal sight, 60ft blindsense) and started randomly sundering his magic items and rings. It really wouldn't have take long to destroy everything had the enemy (was invisible, permanently) not been hit by a bunch of area of effect spells and rolled poorly on his attacks and saving throws. That has me a bit leary, inbetween that and the ridiculous ease of sundering weapons (w/adamantine weapons)... urg, I'll stick with a sorcerer, and have "Undergarments of Charisma" custom made, meaning that I'm already very dead before anything happens.</p><p></p><p>Also, if you were actually WEARING armor, wouldn't most of your equiped magical items be underneath, perhaps? ie: rings, vests, bracers, maybe amulets? (but not cloaks, poor cloaks, if a foe decides to debuff you, its as simple as hitting AC 10 + dex mod, destroying your cloak of resistance) However, so far as I know its 1/2 full price to repair destroyed items, is it not (assuming anythings left)?</p></blockquote><p></p>
[QUOTE="kyberus, post: 2147211, member: 23311"] Magic items are amazingly vulnerable, its what, at most AC 14 to hit a headband, AC 18 to hit a ring (unless you are a rogue or a monk), and they have no hitpoints. I wonder about this because a DM in a campaign became angry with a character who acquired the Blindfold of True darkness (lose normal sight, 60ft blindsense) and started randomly sundering his magic items and rings. It really wouldn't have take long to destroy everything had the enemy (was invisible, permanently) not been hit by a bunch of area of effect spells and rolled poorly on his attacks and saving throws. That has me a bit leary, inbetween that and the ridiculous ease of sundering weapons (w/adamantine weapons)... urg, I'll stick with a sorcerer, and have "Undergarments of Charisma" custom made, meaning that I'm already very dead before anything happens. Also, if you were actually WEARING armor, wouldn't most of your equiped magical items be underneath, perhaps? ie: rings, vests, bracers, maybe amulets? (but not cloaks, poor cloaks, if a foe decides to debuff you, its as simple as hitting AC 10 + dex mod, destroying your cloak of resistance) However, so far as I know its 1/2 full price to repair destroyed items, is it not (assuming anythings left)? [/QUOTE]
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