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Firefly RPG I want it!
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<blockquote data-quote="Shadowdancer" data-source="post: 2447724" data-attributes="member: 515"><p>I'm not sure I understand this statement. Are you talking about personal armor, or ship's armor. Because as far as I can tell, the Serenity doesn't have much in the way of ship's armor. So Traveller would be perfect for that. And the characters in Firefly don't appear to be wearing any personal armor, so Traveller is perfect for that.</p><p> </p><p>As for the lack of money, have you looked at T20? In the mustering out tables, the Rogue class has the best monetary benefits (crime DOES pay in T20 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). Merchant has the second best mustering out tables. Those are the two classes you would probably use to create a smuggler (or at least those are the ones I would use). Plus both of those classes have opportunities to roll good cash bonuses during the prior history section.</p><p> </p><p>My first T20 character, a Rogue, had so much money after mustering out (250,000+ credits), the Ref asked me why the character would be adventuring? He could retire and live off the interest. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p> </p><p>But you are correct about the lethality of Traveller combat. You would have to impose some house rules to make it more cinematic and in keeping with the style of Firefly.</p></blockquote><p></p>
[QUOTE="Shadowdancer, post: 2447724, member: 515"] I'm not sure I understand this statement. Are you talking about personal armor, or ship's armor. Because as far as I can tell, the Serenity doesn't have much in the way of ship's armor. So Traveller would be perfect for that. And the characters in Firefly don't appear to be wearing any personal armor, so Traveller is perfect for that. As for the lack of money, have you looked at T20? In the mustering out tables, the Rogue class has the best monetary benefits (crime DOES pay in T20 ;) ). Merchant has the second best mustering out tables. Those are the two classes you would probably use to create a smuggler (or at least those are the ones I would use). Plus both of those classes have opportunities to roll good cash bonuses during the prior history section. My first T20 character, a Rogue, had so much money after mustering out (250,000+ credits), the Ref asked me why the character would be adventuring? He could retire and live off the interest. :) But you are correct about the lethality of Traveller combat. You would have to impose some house rules to make it more cinematic and in keeping with the style of Firefly. [/QUOTE]
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