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Firefly RPG?!?!?
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<blockquote data-quote="Wombat" data-source="post: 2191353" data-attributes="member: 8447"><p>I think this is one of the major fall-downs of sci fi in gaming -- no one can really define it.</p><p></p><p>I love a lot of science fiction writing, and even some of the films and tv shows. But where fantasy has certain "known elements" (usually magic, usually pre-gunpowder, often with dragons, vaguely feudal style governments, etc.), sci fi runs the gamut from something as whizbang as <em>Star Wars</em> to something as gritty as <em>Red/Green/Blue Mars</em>. Some sci fi includes flying between planets, others does not; some is very militaristic, some is not; some is grim and gritty, some is light and airy; and the sheer range of technological possibilities is all over the board. Do you consider how much technology changes society, or do you have medieval Europe in outer space? </p><p></p><p>Much as I love sci fi, I don't believe there ever <em>will </em>be a single game that dominates that way, simply because of the openness of the concept.</p></blockquote><p></p>
[QUOTE="Wombat, post: 2191353, member: 8447"] I think this is one of the major fall-downs of sci fi in gaming -- no one can really define it. I love a lot of science fiction writing, and even some of the films and tv shows. But where fantasy has certain "known elements" (usually magic, usually pre-gunpowder, often with dragons, vaguely feudal style governments, etc.), sci fi runs the gamut from something as whizbang as [I]Star Wars[/I] to something as gritty as [I]Red/Green/Blue Mars[/I]. Some sci fi includes flying between planets, others does not; some is very militaristic, some is not; some is grim and gritty, some is light and airy; and the sheer range of technological possibilities is all over the board. Do you consider how much technology changes society, or do you have medieval Europe in outer space? Much as I love sci fi, I don't believe there ever [I]will [/I]be a single game that dominates that way, simply because of the openness of the concept. [/QUOTE]
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