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Firegoat, The Satyr Serial Sorcerer 1-30 by Cazzeo
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<blockquote data-quote="MwaO" data-source="post: 6822431" data-attributes="member: 12749"><p>Cavalier & Blackguard don't work because they don't get encounter attack options to power swap for Flame Spiral. I tend to like it with hybrid Defenders - you open up the combat with a big nova, then knock it down to a more reasonable level. Say Battlemind|Cavalier with the hybrid talent feat spent for Speed of Thought+Quick Reaction feat. You have +4 to init based on Cha. You open up combat by Cha+3 squares - which is 8 squares by 8th. You've got tons of surges. And there are a variety of strong Con/Cha races. If you're a Tiefling with Imperious Majesty instead of Quick Reaction, you penalize those who haven't gone with a -Cha to their attack rolls against you.</p><p></p><p>Which then leads to an AP sequence like this:</p><p>Move a lot to open the combat.</p><p>Minor: Serifal's Blessing</p><p>AP: Flame Spiral</p><p>Standard: Demonsoul Bolts(and slide targets next to you)</p><p>Move: Call of Challenge</p><p></p><p>Now there are a variety of different targets who just took a bucket of damage next to you. You have a decent MBA via Virtuous Strike - if they shift to avoid you, you can move with them due to Battlemind. They'll take damage if they don't attack you, yet they'll be at a penalty of -5 to hit you at 11th. Which is only -2 due to your AP feature, but that still sucks...because all your friends have +3 to hit with all their attacks for next turn...</p><p></p><p>Ironically, Vampire's decent. Vampires tend to have a lot of extra surges by Paragon and they can really take advantage of the +Cha damage from a surge with the use of say Demonsoul Bolts or Flame Spiral to get to near Sorcerer damage values.</p><p></p><p>Warlock works well, too.</p></blockquote><p></p>
[QUOTE="MwaO, post: 6822431, member: 12749"] Cavalier & Blackguard don't work because they don't get encounter attack options to power swap for Flame Spiral. I tend to like it with hybrid Defenders - you open up the combat with a big nova, then knock it down to a more reasonable level. Say Battlemind|Cavalier with the hybrid talent feat spent for Speed of Thought+Quick Reaction feat. You have +4 to init based on Cha. You open up combat by Cha+3 squares - which is 8 squares by 8th. You've got tons of surges. And there are a variety of strong Con/Cha races. If you're a Tiefling with Imperious Majesty instead of Quick Reaction, you penalize those who haven't gone with a -Cha to their attack rolls against you. Which then leads to an AP sequence like this: Move a lot to open the combat. Minor: Serifal's Blessing AP: Flame Spiral Standard: Demonsoul Bolts(and slide targets next to you) Move: Call of Challenge Now there are a variety of different targets who just took a bucket of damage next to you. You have a decent MBA via Virtuous Strike - if they shift to avoid you, you can move with them due to Battlemind. They'll take damage if they don't attack you, yet they'll be at a penalty of -5 to hit you at 11th. Which is only -2 due to your AP feature, but that still sucks...because all your friends have +3 to hit with all their attacks for next turn... Ironically, Vampire's decent. Vampires tend to have a lot of extra surges by Paragon and they can really take advantage of the +Cha damage from a surge with the use of say Demonsoul Bolts or Flame Spiral to get to near Sorcerer damage values. Warlock works well, too. [/QUOTE]
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