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General Tabletop Discussion
*Pathfinder & Starfinder
Firing ranged weapons and rays
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<blockquote data-quote="irdeggman" data-source="post: 5361079" data-attributes="member: 16285"><p>Nope.</p><p></p><p>There term weaponlike spells was first "codified" in Complete Arcane along with such things as they can benefit from certain weapn feats like point blank shot.</p><p></p><p></p><p></p><p></p><p>Or from the Rules Compendium pg 136</p><p></p><p>"Attacks</p><p></p><p>Casting time takes precedence over normal rules for attacks, unless a spells description says otherwise. If a spell allows its caster to make multiple attacks and has a casting time of 1 standard action, all those attacks occur during that standard action. The caster uses the highest applicable attack bonus for each attack in such a case."</p><p></p><p>Again it is reinforcing the difference between an "attack" and an "attack action".</p><p></p><p></p><p></p><p></p><p>Then by the transititive property of board arguments <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Such benefits as weapon focus, point blank shot, weapon finesse do not apply since the specific spells don't mention them. </p><p></p><p></p><p></p><p>I wouldn't make such broad statements as "everyone agrees". There was a discussion on this topic a while ago and I was overwhelmed by people disagreeing with how I had been interpreting the rules (the same as you) and thus I went with their arguments (RAW based of course) and made my interpretation a house-rules based one.</p><p></p><p></p><p>And actually in 2nd ed our group played by the RAW as to when a character was dead.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 5361079, member: 16285"] Nope. There term weaponlike spells was first "codified" in Complete Arcane along with such things as they can benefit from certain weapn feats like point blank shot. Or from the Rules Compendium pg 136 "Attacks Casting time takes precedence over normal rules for attacks, unless a spells description says otherwise. If a spell allows its caster to make multiple attacks and has a casting time of 1 standard action, all those attacks occur during that standard action. The caster uses the highest applicable attack bonus for each attack in such a case." Again it is reinforcing the difference between an "attack" and an "attack action". Then by the transititive property of board arguments ;) Such benefits as weapon focus, point blank shot, weapon finesse do not apply since the specific spells don't mention them. I wouldn't make such broad statements as "everyone agrees". There was a discussion on this topic a while ago and I was overwhelmed by people disagreeing with how I had been interpreting the rules (the same as you) and thus I went with their arguments (RAW based of course) and made my interpretation a house-rules based one. And actually in 2nd ed our group played by the RAW as to when a character was dead. [/QUOTE]
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